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/Users/chris/Development/rtems/src/apps/rtl-host.chrisj/fastlz.c File Reference
#include "fastlz.c"

Macros

#define FASTLZ_SAFE
 
#define FASTLZ_EXPECT_CONDITIONAL(c)   (c)
 
#define FASTLZ_UNEXPECT_CONDITIONAL(c)   (c)
 
#define FASTLZ_INLINE
 
#define FASTLZ_STRICT_ALIGN
 
#define MAX_COPY   32
 
#define MAX_LEN   264 /* 256 + 8 */
 
#define MAX_DISTANCE   8192
 
#define FASTLZ_READU16(p)   ((p)[0] | (p)[1]<<8)
 
#define HASH_LOG   13
 
#define HASH_SIZE   (1<< HASH_LOG)
 
#define HASH_MASK   (HASH_SIZE-1)
 
#define HASH_FUNCTION(v, p)   { v = FASTLZ_READU16(p); v ^= FASTLZ_READU16(p+1)^(v>>(16-HASH_LOG));v &= HASH_MASK; }
 
#define FASTLZ_LEVEL   1
 
#define FASTLZ_COMPRESSOR   fastlz1_compress
 
#define FASTLZ_DECOMPRESSOR   fastlz1_decompress
 
#define FASTLZ_LEVEL   2
 
#define MAX_DISTANCE   8191
 
#define MAX_FARDISTANCE   (65535+MAX_DISTANCE-1)
 
#define FASTLZ_COMPRESSOR   fastlz2_compress
 
#define FASTLZ_DECOMPRESSOR   fastlz2_decompress
 

Typedefs

typedef unsigned char flzuint8
 
typedef unsigned short flzuint16
 
typedef unsigned int flzuint32
 

Functions

int fastlz_compress (const void *input, int length, void *output)
 
int fastlz_compress_level (int level, const void *input, int length, void *output)
 
int fastlz_decompress (const void *input, int length, void *output, int maxout)
 

Macro Definition Documentation

#define FASTLZ_COMPRESSOR   fastlz1_compress
#define FASTLZ_COMPRESSOR   fastlz2_compress
#define FASTLZ_DECOMPRESSOR   fastlz1_decompress
#define FASTLZ_DECOMPRESSOR   fastlz2_decompress
#define FASTLZ_EXPECT_CONDITIONAL (   c)    (c)
#define FASTLZ_INLINE
#define FASTLZ_LEVEL   1
#define FASTLZ_LEVEL   2
#define FASTLZ_READU16 (   p)    ((p)[0] | (p)[1]<<8)
#define FASTLZ_SAFE
#define FASTLZ_STRICT_ALIGN
#define FASTLZ_UNEXPECT_CONDITIONAL (   c)    (c)
#define HASH_FUNCTION (   v,
 
)    { v = FASTLZ_READU16(p); v ^= FASTLZ_READU16(p+1)^(v>>(16-HASH_LOG));v &= HASH_MASK; }
#define HASH_LOG   13
#define HASH_MASK   (HASH_SIZE-1)
#define HASH_SIZE   (1<< HASH_LOG)
#define MAX_COPY   32
#define MAX_DISTANCE   8192
#define MAX_DISTANCE   8191
#define MAX_FARDISTANCE   (65535+MAX_DISTANCE-1)
#define MAX_LEN   264 /* 256 + 8 */

Typedef Documentation

typedef unsigned short flzuint16
typedef unsigned int flzuint32
typedef unsigned char flzuint8

Function Documentation

int fastlz_compress ( const void *  input,
int  length,
void *  output 
)

Compress a block of data in the input buffer and returns the size of compressed block. The size of input buffer is specified by length. The minimum input buffer size is 16.

The output buffer must be at least 5% larger than the input buffer and can not be smaller than 66 bytes.

If the input is not compressible, the return value might be larger than length (input buffer size).

The input buffer and the output buffer can not overlap.

int fastlz_compress_level ( int  level,
const void *  input,
int  length,
void *  output 
)

Compress a block of data in the input buffer and returns the size of compressed block. The size of input buffer is specified by length. The minimum input buffer size is 16.

The output buffer must be at least 5% larger than the input buffer and can not be smaller than 66 bytes.

If the input is not compressible, the return value might be larger than length (input buffer size).

The input buffer and the output buffer can not overlap.

Compression level can be specified in parameter level. At the moment, only level 1 and level 2 are supported. Level 1 is the fastest compression and generally useful for short data. Level 2 is slightly slower but it gives better compression ratio.

Note that the compressed data, regardless of the level, can always be decompressed using the function fastlz_decompress above.

int fastlz_decompress ( const void *  input,
int  length,
void *  output,
int  maxout 
)

Decompress a block of compressed data and returns the size of the decompressed block. If error occurs, e.g. the compressed data is corrupted or the output buffer is not large enough, then 0 (zero) will be returned instead.

The input buffer and the output buffer can not overlap.

Decompression is memory safe and guaranteed not to write the output buffer more than what is specified in maxout.