a0014624 <_CORE_message_queue_Broadcast>: { Thread_Control *the_thread; uint32_t number_broadcasted; Thread_Wait_information *waitp; if ( size > the_message_queue->maximum_message_size ) { a0014624: e590304c ldr r3, [r0, #76] ; 0x4c Objects_Id id __attribute__((unused)), CORE_message_queue_API_mp_support_callout api_message_queue_mp_support __attribute__((unused)), #endif uint32_t *count ) { a0014628: e92d45f0 push {r4, r5, r6, r7, r8, sl, lr} Thread_Control *the_thread; uint32_t number_broadcasted; Thread_Wait_information *waitp; if ( size > the_message_queue->maximum_message_size ) { a001462c: e1520003 cmp r2, r3 Objects_Id id __attribute__((unused)), CORE_message_queue_API_mp_support_callout api_message_queue_mp_support __attribute__((unused)), #endif uint32_t *count ) { a0014630: e1a06000 mov r6, r0 a0014634: e1a07002 mov r7, r2 a0014638: e1a0a001 mov sl, r1 a001463c: e59d8020 ldr r8, [sp, #32] Thread_Control *the_thread; uint32_t number_broadcasted; Thread_Wait_information *waitp; if ( size > the_message_queue->maximum_message_size ) { a0014640: 9a000001 bls a001464c <_CORE_message_queue_Broadcast+0x28> a0014644: e3a00001 mov r0, #1 <== NOT EXECUTED a0014648: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} <== NOT EXECUTED * NOTE: This check is critical because threads can block on * send and receive and this ensures that we are broadcasting * the message to threads waiting to receive -- not to send. */ if ( the_message_queue->number_of_pending_messages != 0 ) { a001464c: e5905048 ldr r5, [r0, #72] ; 0x48 a0014650: e3550000 cmp r5, #0 a0014654: 0a000009 beq a0014680 <_CORE_message_queue_Broadcast+0x5c> *count = 0; a0014658: e3a00000 mov r0, #0 a001465c: e5880000 str r0, [r8] return CORE_MESSAGE_QUEUE_STATUS_SUCCESSFUL; a0014660: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} const void *source, void *destination, size_t size ) { memcpy(destination, source, size); a0014664: e594002c ldr r0, [r4, #44] ; 0x2c a0014668: e1a0100a mov r1, sl a001466c: e1a02007 mov r2, r7 a0014670: eb001fb8 bl a001c558 buffer, waitp->return_argument_second.mutable_object, size ); *(size_t *) the_thread->Wait.return_argument = size; a0014674: e5943028 ldr r3, [r4, #40] ; 0x28 */ number_broadcasted = 0; while ((the_thread = _Thread_queue_Dequeue(&the_message_queue->Wait_queue))) { waitp = &the_thread->Wait; number_broadcasted += 1; a0014678: e2855001 add r5, r5, #1 buffer, waitp->return_argument_second.mutable_object, size ); *(size_t *) the_thread->Wait.return_argument = size; a001467c: e5837000 str r7, [r3] * There must be no pending messages if there is a thread waiting to * receive a message. */ number_broadcasted = 0; while ((the_thread = _Thread_queue_Dequeue(&the_message_queue->Wait_queue))) { a0014680: e1a00006 mov r0, r6 a0014684: eb00096f bl a0016c48 <_Thread_queue_Dequeue> /* * There must be no pending messages if there is a thread waiting to * receive a message. */ number_broadcasted = 0; while ((the_thread = a0014688: e2504000 subs r4, r0, #0 a001468c: 1afffff4 bne a0014664 <_CORE_message_queue_Broadcast+0x40> if ( !_Objects_Is_local_id( the_thread->Object.id ) ) (*api_message_queue_mp_support) ( the_thread, id ); #endif } *count = number_broadcasted; a0014690: e5885000 str r5, [r8] a0014694: e1a00004 mov r0, r4 return CORE_MESSAGE_QUEUE_STATUS_SUCCESSFUL; } a0014698: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} a0009264 <_CORE_mutex_Seize_interrupt_trylock>: { Thread_Control *executing; /* disabled when you get here */ executing = _Thread_Executing; a0009264: e59f2120 ldr r2, [pc, #288] ; a000938c <_CORE_mutex_Seize_interrupt_trylock+0x128> executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; a0009268: e3a03000 mov r3, #0 #if defined(__RTEMS_DO_NOT_INLINE_CORE_MUTEX_SEIZE__) int _CORE_mutex_Seize_interrupt_trylock( CORE_mutex_Control *the_mutex, ISR_Level *level_p ) { a000926c: e52de004 push {lr} ; (str lr, [sp, #-4]!) { Thread_Control *executing; /* disabled when you get here */ executing = _Thread_Executing; a0009270: e5922000 ldr r2, [r2] executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; a0009274: e5823034 str r3, [r2, #52] ; 0x34 if ( !_CORE_mutex_Is_locked( the_mutex ) ) { a0009278: e590c050 ldr ip, [r0, #80] ; 0x50 a000927c: e15c0003 cmp ip, r3 a0009280: 0a00002c beq a0009338 <_CORE_mutex_Seize_interrupt_trylock+0xd4> the_mutex->lock = CORE_MUTEX_LOCKED; a0009284: e5803050 str r3, [r0, #80] ; 0x50 the_mutex->holder = executing; the_mutex->holder_id = executing->Object.id; a0009288: e592c008 ldr ip, [r2, #8] */ RTEMS_INLINE_ROUTINE bool _CORE_mutex_Is_inherit_priority( CORE_mutex_Attributes *the_attribute ) { return the_attribute->discipline == CORE_MUTEX_DISCIPLINES_PRIORITY_INHERIT; a000928c: e5903048 ldr r3, [r0, #72] ; 0x48 executing = _Thread_Executing; executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; a0009290: e580205c str r2, [r0, #92] ; 0x5c the_mutex->holder_id = executing->Object.id; a0009294: e580c060 str ip, [r0, #96] ; 0x60 the_mutex->nest_count = 1; if ( _CORE_mutex_Is_inherit_priority( &the_mutex->Attributes ) || a0009298: e3530002 cmp r3, #2 executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; the_mutex->holder_id = executing->Object.id; the_mutex->nest_count = 1; a000929c: e3a0c001 mov ip, #1 a00092a0: e580c054 str ip, [r0, #84] ; 0x54 if ( _CORE_mutex_Is_inherit_priority( &the_mutex->Attributes ) || a00092a4: 0a000001 beq a00092b0 <_CORE_mutex_Seize_interrupt_trylock+0x4c> a00092a8: e3530003 cmp r3, #3 a00092ac: 1a000004 bne a00092c4 <_CORE_mutex_Seize_interrupt_trylock+0x60> _Chain_Prepend_unprotected( &executing->lock_mutex, &the_mutex->queue.lock_queue ); the_mutex->queue.priority_before = executing->current_priority; #endif executing->resource_count++; a00092b0: e592c01c ldr ip, [r2, #28] } if ( !_CORE_mutex_Is_priority_ceiling( &the_mutex->Attributes ) ) { a00092b4: e3530003 cmp r3, #3 _Chain_Prepend_unprotected( &executing->lock_mutex, &the_mutex->queue.lock_queue ); the_mutex->queue.priority_before = executing->current_priority; #endif executing->resource_count++; a00092b8: e28c3001 add r3, ip, #1 a00092bc: e582301c str r3, [r2, #28] } if ( !_CORE_mutex_Is_priority_ceiling( &the_mutex->Attributes ) ) { a00092c0: 0a000000 beq a00092c8 <_CORE_mutex_Seize_interrupt_trylock+0x64> _ISR_Enable( *level_p ); a00092c4: ea00002a b a0009374 <_CORE_mutex_Seize_interrupt_trylock+0x110> */ { Priority_Control ceiling; Priority_Control current; ceiling = the_mutex->Attributes.priority_ceiling; a00092c8: e590304c ldr r3, [r0, #76] ; 0x4c current = executing->current_priority; a00092cc: e592c014 ldr ip, [r2, #20] if ( current == ceiling ) { a00092d0: e15c0003 cmp ip, r3 a00092d4: 1a000000 bne a00092dc <_CORE_mutex_Seize_interrupt_trylock+0x78> _ISR_Enable( *level_p ); a00092d8: ea000025 b a0009374 <_CORE_mutex_Seize_interrupt_trylock+0x110> return 0; } if ( current > ceiling ) { a00092dc: 9a00000b bls a0009310 <_CORE_mutex_Seize_interrupt_trylock+0xac> rtems_fatal_error_occurred( 99 ); } } #endif _Thread_Dispatch_disable_level += 1; a00092e0: e59f30a8 ldr r3, [pc, #168] ; a0009390 <_CORE_mutex_Seize_interrupt_trylock+0x12c> a00092e4: e5932000 ldr r2, [r3] a00092e8: e2822001 add r2, r2, #1 a00092ec: e5832000 str r2, [r3] a00092f0: e5913000 ldr r3, [r1] a00092f4: e129f003 msr CPSR_fc, r3 _Thread_Disable_dispatch(); _ISR_Enable( *level_p ); _Thread_Change_priority( a00092f8: e3a02000 mov r2, #0 a00092fc: e590104c ldr r1, [r0, #76] ; 0x4c a0009300: e590005c ldr r0, [r0, #92] ; 0x5c a0009304: ebfff1d2 bl a0005a54 <_Thread_Change_priority> the_mutex->holder, the_mutex->Attributes.priority_ceiling, false ); _Thread_Enable_dispatch(); a0009308: ebfff335 bl a0005fe4 <_Thread_Enable_dispatch> a000930c: ea00001a b a000937c <_CORE_mutex_Seize_interrupt_trylock+0x118> return 0; } /* if ( current < ceiling ) */ { executing->Wait.return_code = CORE_MUTEX_STATUS_CEILING_VIOLATED; a0009310: e3a03006 mov r3, #6 a0009314: e5823034 str r3, [r2, #52] ; 0x34 the_mutex->lock = CORE_MUTEX_UNLOCKED; the_mutex->nest_count = 0; /* undo locking above */ a0009318: e3a03000 mov r3, #0 a000931c: e5803054 str r3, [r0, #84] ; 0x54 _Thread_Enable_dispatch(); return 0; } /* if ( current < ceiling ) */ { executing->Wait.return_code = CORE_MUTEX_STATUS_CEILING_VIOLATED; the_mutex->lock = CORE_MUTEX_UNLOCKED; a0009320: e2833001 add r3, r3, #1 a0009324: e5803050 str r3, [r0, #80] ; 0x50 the_mutex->nest_count = 0; /* undo locking above */ executing->resource_count--; /* undo locking above */ a0009328: e592301c ldr r3, [r2, #28] a000932c: e2433001 sub r3, r3, #1 a0009330: e582301c str r3, [r2, #28] _ISR_Enable( *level_p ); a0009334: ea00000e b a0009374 <_CORE_mutex_Seize_interrupt_trylock+0x110> /* * At this point, we know the mutex was not available. If this thread * is the thread that has locked the mutex, let's see if we are allowed * to nest access. */ if ( _Thread_Is_executing( the_mutex->holder ) ) { a0009338: e590305c ldr r3, [r0, #92] ; 0x5c a000933c: e1530002 cmp r3, r2 a0009340: 1a00000f bne a0009384 <_CORE_mutex_Seize_interrupt_trylock+0x120> switch ( the_mutex->Attributes.lock_nesting_behavior ) { a0009344: e5902040 ldr r2, [r0, #64] ; 0x40 a0009348: e3520000 cmp r2, #0 a000934c: 0a000002 beq a000935c <_CORE_mutex_Seize_interrupt_trylock+0xf8> a0009350: e3520001 cmp r2, #1 a0009354: 1a00000a bne a0009384 <_CORE_mutex_Seize_interrupt_trylock+0x120> a0009358: ea000003 b a000936c <_CORE_mutex_Seize_interrupt_trylock+0x108> <== NOT EXECUTED case CORE_MUTEX_NESTING_ACQUIRES: the_mutex->nest_count++; a000935c: e5903054 ldr r3, [r0, #84] ; 0x54 a0009360: e2833001 add r3, r3, #1 a0009364: e5803054 str r3, [r0, #84] ; 0x54 _ISR_Enable( *level_p ); a0009368: ea000001 b a0009374 <_CORE_mutex_Seize_interrupt_trylock+0x110> return 0; case CORE_MUTEX_NESTING_IS_ERROR: executing->Wait.return_code = CORE_MUTEX_STATUS_NESTING_NOT_ALLOWED; a000936c: e3a02002 mov r2, #2 <== NOT EXECUTED a0009370: e5832034 str r2, [r3, #52] ; 0x34 <== NOT EXECUTED a0009374: e5913000 ldr r3, [r1] a0009378: e129f003 msr CPSR_fc, r3 a000937c: e3a00000 mov r0, #0 a0009380: e49df004 pop {pc} ; (ldr pc, [sp], #4) a0009384: e3a00001 mov r0, #1 return _CORE_mutex_Seize_interrupt_trylock_body( the_mutex, level_p ); } a0009388: e49df004 pop {pc} ; (ldr pc, [sp], #4) a000938c: a0018760 .word 0xa0018760 a0009390: a00186ac .word 0xa00186ac a000e4dc <_Heap_Extend>: Heap_Control *heap, void *area_begin_ptr, uintptr_t area_size, uintptr_t *amount_extended ) { a000e4dc: e92d41f0 push {r4, r5, r6, r7, r8, lr} a000e4e0: e1a04000 mov r4, r0 Heap_Statistics *const stats = &heap->stats; uintptr_t const area_begin = (uintptr_t) area_begin_ptr; uintptr_t const heap_area_begin = heap->area_begin; a000e4e4: e594c018 ldr ip, [r4, #24] uintptr_t const heap_area_end = heap->area_end; a000e4e8: e590001c ldr r0, [r0, #28] Heap_Control *heap, void *area_begin_ptr, uintptr_t area_size, uintptr_t *amount_extended ) { a000e4ec: e1a08003 mov r8, r3 uintptr_t const area_begin = (uintptr_t) area_begin_ptr; uintptr_t const heap_area_begin = heap->area_begin; uintptr_t const heap_area_end = heap->area_end; uintptr_t const new_heap_area_end = heap_area_end + area_size; uintptr_t extend_size = 0; Heap_Block *const last_block = heap->last_block; a000e4f0: e5946024 ldr r6, [r4, #36] ; 0x24 uintptr_t *amount_extended ) { Heap_Statistics *const stats = &heap->stats; uintptr_t const area_begin = (uintptr_t) area_begin_ptr; uintptr_t const heap_area_begin = heap->area_begin; a000e4f4: e1510000 cmp r1, r0 a000e4f8: 23a05000 movcs r5, #0 a000e4fc: 33a05001 movcc r5, #1 a000e500: e151000c cmp r1, ip a000e504: 33a05000 movcc r5, #0 a000e508: e3550000 cmp r5, #0 a000e50c: 0a000001 beq a000e518 <_Heap_Extend+0x3c> a000e510: e3a00001 mov r0, #1 a000e514: e8bd81f0 pop {r4, r5, r6, r7, r8, pc} * As noted, this code only supports (4). */ if ( area_begin >= heap_area_begin && area_begin < heap_area_end ) { return HEAP_EXTEND_ERROR; /* case 3 */ } else if ( area_begin != heap_area_end ) { a000e518: e1510000 cmp r1, r0 a000e51c: 0a000001 beq a000e528 <_Heap_Extend+0x4c> a000e520: e3a00002 mov r0, #2 a000e524: e8bd81f0 pop {r4, r5, r6, r7, r8, pc} * block and free it. */ heap->area_end = new_heap_area_end; extend_size = new_heap_area_end a000e528: e3e07007 mvn r7, #7 { Heap_Statistics *const stats = &heap->stats; uintptr_t const area_begin = (uintptr_t) area_begin_ptr; uintptr_t const heap_area_begin = heap->area_begin; uintptr_t const heap_area_end = heap->area_end; uintptr_t const new_heap_area_end = heap_area_end + area_size; a000e52c: e0821001 add r1, r2, r1 * block and free it. */ heap->area_end = new_heap_area_end; extend_size = new_heap_area_end a000e530: e0667007 rsb r7, r6, r7 a000e534: e0877001 add r7, r7, r1 * Currently only case 4 should make it to this point. * The basic trick is to make the extend area look like a used * block and free it. */ heap->area_end = new_heap_area_end; a000e538: e584101c str r1, [r4, #28] RTEMS_INLINE_ROUTINE uintptr_t _Heap_Align_down( uintptr_t value, uintptr_t alignment ) { return value - (value % alignment); a000e53c: e1a00007 mov r0, r7 a000e540: e5941010 ldr r1, [r4, #16] a000e544: ebffd297 bl a0002fa8 <__umodsi3> a000e548: e0600007 rsb r0, r0, r7 extend_size = new_heap_area_end - (uintptr_t) last_block - HEAP_BLOCK_HEADER_SIZE; extend_size = _Heap_Align_down( extend_size, heap->page_size ); *amount_extended = extend_size; a000e54c: e5880000 str r0, [r8] if( extend_size >= heap->min_block_size ) { a000e550: e5943014 ldr r3, [r4, #20] a000e554: e1500003 cmp r0, r3 a000e558: 2a000001 bcs a000e564 <_Heap_Extend+0x88> a000e55c: e1a00005 mov r0, r5 <== NOT EXECUTED a000e560: e8bd81f0 pop {r4, r5, r6, r7, r8, pc} <== NOT EXECUTED uintptr_t size ) { uintptr_t flag = block->size_and_flag & HEAP_PREV_BLOCK_USED; block->size_and_flag = size | flag; a000e564: e5961004 ldr r1, [r6, #4] Heap_Block *const new_last_block = _Heap_Block_at( last_block, extend_size ); _Heap_Block_set_size( last_block, extend_size ); new_last_block->size_and_flag = a000e568: e5942020 ldr r2, [r4, #32] RTEMS_INLINE_ROUTINE Heap_Block *_Heap_Block_at( const Heap_Block *block, uintptr_t offset ) { return (Heap_Block *) ((uintptr_t) block + offset); a000e56c: e0803006 add r3, r0, r6 uintptr_t size ) { uintptr_t flag = block->size_and_flag & HEAP_PREV_BLOCK_USED; block->size_and_flag = size | flag; a000e570: e2011001 and r1, r1, #1 a000e574: e0632002 rsb r2, r3, r2 a000e578: e1801001 orr r1, r0, r1 a000e57c: e3822001 orr r2, r2, #1 a000e580: e5861004 str r1, [r6, #4] a000e584: e5832004 str r2, [r3, #4] | HEAP_PREV_BLOCK_USED; heap->last_block = new_last_block; /* Statistics */ stats->size += extend_size; a000e588: e594702c ldr r7, [r4, #44] ; 0x2c ++stats->used_blocks; a000e58c: e5941040 ldr r1, [r4, #64] ; 0x40 --stats->frees; /* Do not count subsequent call as actual free() */ a000e590: e5942050 ldr r2, [r4, #80] ; 0x50 | HEAP_PREV_BLOCK_USED; heap->last_block = new_last_block; /* Statistics */ stats->size += extend_size; a000e594: e0870000 add r0, r7, r0 ++stats->used_blocks; a000e598: e2811001 add r1, r1, #1 --stats->frees; /* Do not count subsequent call as actual free() */ a000e59c: e2422001 sub r2, r2, #1 | HEAP_PREV_BLOCK_USED; heap->last_block = new_last_block; /* Statistics */ stats->size += extend_size; a000e5a0: e584002c str r0, [r4, #44] ; 0x2c ++stats->used_blocks; a000e5a4: e5841040 str r1, [r4, #64] ; 0x40 new_last_block->size_and_flag = ((uintptr_t) heap->first_block - (uintptr_t) new_last_block) | HEAP_PREV_BLOCK_USED; heap->last_block = new_last_block; a000e5a8: e5843024 str r3, [r4, #36] ; 0x24 /* Statistics */ stats->size += extend_size; ++stats->used_blocks; --stats->frees; /* Do not count subsequent call as actual free() */ a000e5ac: e5842050 str r2, [r4, #80] ; 0x50 _Heap_Free( heap, (void *) _Heap_Alloc_area_of_block( last_block )); a000e5b0: e1a00004 mov r0, r4 a000e5b4: e2861008 add r1, r6, #8 a000e5b8: ebffec1c bl a0009630 <_Heap_Free> a000e5bc: e1a00005 mov r0, r5 } return HEAP_EXTEND_SUCCESSFUL; } a000e5c0: e8bd81f0 pop {r4, r5, r6, r7, r8, pc} a0006554 <_Thread_queue_Enqueue_priority>: Priority_Control priority; States_Control block_state; _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; a0006554: e5913014 ldr r3, [r1, #20] Thread_blocking_operation_States _Thread_queue_Enqueue_priority ( Thread_queue_Control *the_thread_queue, Thread_Control *the_thread, ISR_Level *level_p ) { a0006558: e92d45f0 push {r4, r5, r6, r7, r8, sl, lr} */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); a000655c: e281503c add r5, r1, #60 ; 0x3c a0006560: e5815038 str r5, [r1, #56] ; 0x38 the_chain->permanent_null = NULL; a0006564: e3a05000 mov r5, #0 the_chain->last = _Chain_Head(the_chain); a0006568: e281c038 add ip, r1, #56 ; 0x38 priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; block_state = the_thread_queue->state; if ( _Thread_queue_Is_reverse_search( priority ) ) a000656c: e3130020 tst r3, #32 _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; a0006570: e1a04323 lsr r4, r3, #6 RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; a0006574: e581503c str r5, [r1, #60] ; 0x3c a0006578: e285500c add r5, r5, #12 the_chain->last = _Chain_Head(the_chain); a000657c: e581c040 str ip, [r1, #64] ; 0x40 block_state = the_thread_queue->state; a0006580: e5907038 ldr r7, [r0, #56] ; 0x38 _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; a0006584: e02c0495 mla ip, r5, r4, r0 the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; a0006588: 159f8158 ldrne r8, [pc, #344] ; a00066e8 <_Thread_queue_Enqueue_priority+0x194> priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; block_state = the_thread_queue->state; if ( _Thread_queue_Is_reverse_search( priority ) ) a000658c: 1a000023 bne a0006620 <_Thread_queue_Enqueue_priority+0xcc> */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Tail( Chain_Control *the_chain ) { return (Chain_Node *) &the_chain->permanent_null; a0006590: e28c8004 add r8, ip, #4 static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( a0006594: e10f5000 mrs r5, CPSR a0006598: e3854080 orr r4, r5, #128 ; 0x80 a000659c: e129f004 msr CPSR_fc, r4 goto restart_reverse_search; restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; a00065a0: e3e06000 mvn r6, #0 a00065a4: e59c4000 ldr r4, [ip] while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { a00065a8: ea00000b b a00065dc <_Thread_queue_Enqueue_priority+0x88> search_priority = search_thread->current_priority; a00065ac: e5946014 ldr r6, [r4, #20] if ( priority <= search_priority ) a00065b0: e1530006 cmp r3, r6 a00065b4: 9a00000a bls a00065e4 <_Thread_queue_Enqueue_priority+0x90> static inline void arm_interrupt_flash( uint32_t level ) { uint32_t arm_switch_reg; asm volatile ( a00065b8: e10fa000 mrs sl, CPSR a00065bc: e129f005 msr CPSR_fc, r5 a00065c0: e129f00a msr CPSR_fc, sl search_priority = search_thread->current_priority; if ( priority <= search_priority ) break; #endif _ISR_Flash( level ); if ( !_States_Are_set( search_thread->current_state, block_state) ) { a00065c4: e594a010 ldr sl, [r4, #16] a00065c8: e117000a tst r7, sl a00065cc: 1a000001 bne a00065d8 <_Thread_queue_Enqueue_priority+0x84> static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( a00065d0: e129f005 msr CPSR_fc, r5 <== NOT EXECUTED a00065d4: eaffffee b a0006594 <_Thread_queue_Enqueue_priority+0x40> <== NOT EXECUTED _ISR_Enable( level ); goto restart_forward_search; } search_thread = (Thread_Control *)search_thread->Object.Node.next; a00065d8: e5944000 ldr r4, [r4] restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { a00065dc: e1540008 cmp r4, r8 a00065e0: 1afffff1 bne a00065ac <_Thread_queue_Enqueue_priority+0x58> } search_thread = (Thread_Control *)search_thread->Object.Node.next; } if ( the_thread_queue->sync_state != a00065e4: e5907030 ldr r7, [r0, #48] ; 0x30 restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { a00065e8: e1a0c005 mov ip, r5 } search_thread = (Thread_Control *)search_thread->Object.Node.next; } if ( the_thread_queue->sync_state != a00065ec: e3570001 cmp r7, #1 a00065f0: 1a000039 bne a00066dc <_Thread_queue_Enqueue_priority+0x188> THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; if ( priority == search_priority ) a00065f4: e1530006 cmp r3, r6 if ( the_thread_queue->sync_state != THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; a00065f8: e3a03000 mov r3, #0 a00065fc: e5803030 str r3, [r0, #48] ; 0x30 if ( priority == search_priority ) a0006600: 0a00002b beq a00066b4 <_Thread_queue_Enqueue_priority+0x160> goto equal_priority; search_node = (Chain_Node *) search_thread; previous_node = search_node->previous; a0006604: e5943004 ldr r3, [r4, #4] the_node = (Chain_Node *) the_thread; the_node->next = search_node; a0006608: e5814000 str r4, [r1] the_node->previous = previous_node; previous_node->next = the_node; search_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; a000660c: e5810044 str r0, [r1, #68] ; 0x44 search_node = (Chain_Node *) search_thread; previous_node = search_node->previous; the_node = (Chain_Node *) the_thread; the_node->next = search_node; the_node->previous = previous_node; a0006610: e5813004 str r3, [r1, #4] previous_node->next = the_node; a0006614: e5831000 str r1, [r3] search_node->previous = the_node; a0006618: e5841004 str r1, [r4, #4] the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); a000661c: ea000022 b a00066ac <_Thread_queue_Enqueue_priority+0x158> return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; a0006620: e5d86000 ldrb r6, [r8] a0006624: e2866001 add r6, r6, #1 static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( a0006628: e10f5000 mrs r5, CPSR a000662c: e3854080 orr r4, r5, #128 ; 0x80 a0006630: e129f004 msr CPSR_fc, r4 _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; a0006634: e59c4008 ldr r4, [ip, #8] while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { a0006638: ea00000b b a000666c <_Thread_queue_Enqueue_priority+0x118> search_priority = search_thread->current_priority; a000663c: e5946014 ldr r6, [r4, #20] if ( priority >= search_priority ) a0006640: e1530006 cmp r3, r6 a0006644: 2a00000a bcs a0006674 <_Thread_queue_Enqueue_priority+0x120> static inline void arm_interrupt_flash( uint32_t level ) { uint32_t arm_switch_reg; asm volatile ( a0006648: e10fa000 mrs sl, CPSR a000664c: e129f005 msr CPSR_fc, r5 a0006650: e129f00a msr CPSR_fc, sl search_priority = search_thread->current_priority; if ( priority >= search_priority ) break; #endif _ISR_Flash( level ); if ( !_States_Are_set( search_thread->current_state, block_state) ) { a0006654: e594a010 ldr sl, [r4, #16] a0006658: e117000a tst r7, sl a000665c: 1a000001 bne a0006668 <_Thread_queue_Enqueue_priority+0x114> static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( a0006660: e129f005 msr CPSR_fc, r5 <== NOT EXECUTED a0006664: eaffffed b a0006620 <_Thread_queue_Enqueue_priority+0xcc> <== NOT EXECUTED _ISR_Enable( level ); goto restart_reverse_search; } search_thread = (Thread_Control *) a0006668: e5944004 ldr r4, [r4, #4] restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { a000666c: e154000c cmp r4, ip a0006670: 1afffff1 bne a000663c <_Thread_queue_Enqueue_priority+0xe8> } search_thread = (Thread_Control *) search_thread->Object.Node.previous; } if ( the_thread_queue->sync_state != a0006674: e5907030 ldr r7, [r0, #48] ; 0x30 restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { a0006678: e1a0c005 mov ip, r5 } search_thread = (Thread_Control *) search_thread->Object.Node.previous; } if ( the_thread_queue->sync_state != a000667c: e3570001 cmp r7, #1 a0006680: 1a000015 bne a00066dc <_Thread_queue_Enqueue_priority+0x188> THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; if ( priority == search_priority ) a0006684: e1530006 cmp r3, r6 if ( the_thread_queue->sync_state != THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; a0006688: e3a03000 mov r3, #0 a000668c: e5803030 str r3, [r0, #48] ; 0x30 if ( priority == search_priority ) a0006690: 0a000007 beq a00066b4 <_Thread_queue_Enqueue_priority+0x160> goto equal_priority; search_node = (Chain_Node *) search_thread; next_node = search_node->next; a0006694: e5943000 ldr r3, [r4] the_node = (Chain_Node *) the_thread; the_node->next = next_node; the_node->previous = search_node; a0006698: e5814004 str r4, [r1, #4] search_node->next = the_node; next_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; a000669c: e5810044 str r0, [r1, #68] ; 0x44 search_node = (Chain_Node *) search_thread; next_node = search_node->next; the_node = (Chain_Node *) the_thread; the_node->next = next_node; a00066a0: e5813000 str r3, [r1] the_node->previous = search_node; search_node->next = the_node; next_node->previous = the_node; a00066a4: e5831004 str r1, [r3, #4] next_node = search_node->next; the_node = (Chain_Node *) the_thread; the_node->next = next_node; the_node->previous = search_node; search_node->next = the_node; a00066a8: e5841000 str r1, [r4] a00066ac: e129f005 msr CPSR_fc, r5 a00066b0: ea000007 b a00066d4 <_Thread_queue_Enqueue_priority+0x180> a00066b4: e284403c add r4, r4, #60 ; 0x3c _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; equal_priority: /* add at end of priority group */ search_node = _Chain_Tail( &search_thread->Wait.Block2n ); previous_node = search_node->previous; a00066b8: e5943004 ldr r3, [r4, #4] the_node = (Chain_Node *) the_thread; the_node->next = search_node; a00066bc: e5814000 str r4, [r1] the_node->previous = previous_node; previous_node->next = the_node; search_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; a00066c0: e5810044 str r0, [r1, #68] ; 0x44 search_node = _Chain_Tail( &search_thread->Wait.Block2n ); previous_node = search_node->previous; the_node = (Chain_Node *) the_thread; the_node->next = search_node; the_node->previous = previous_node; a00066c4: e5813004 str r3, [r1, #4] previous_node->next = the_node; a00066c8: e5831000 str r1, [r3] search_node->previous = the_node; a00066cc: e5841004 str r1, [r4, #4] a00066d0: e129f00c msr CPSR_fc, ip a00066d4: e3a00001 mov r0, #1 the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; a00066d8: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} * the mutex by an ISR or timed out. * * WARNING! Returning with interrupts disabled! */ *level_p = level; return the_thread_queue->sync_state; a00066dc: e5900030 ldr r0, [r0, #48] ; 0x30 * For example, the blocking thread could have been given * the mutex by an ISR or timed out. * * WARNING! Returning with interrupts disabled! */ *level_p = level; a00066e0: e582c000 str ip, [r2] return the_thread_queue->sync_state; } a00066e4: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} a00066e8: a0016f20 .word 0xa0016f20 a0013c40 <_Timer_server_Body>: * @a arg points to the corresponding timer server control block. */ static rtems_task _Timer_server_Body( rtems_task_argument arg ) { a0013c40: e92d4ff0 push {r4, r5, r6, r7, r8, r9, sl, fp, lr} a0013c44: e24dd020 sub sp, sp, #32 a0013c48: e28d3014 add r3, sp, #20 a0013c4c: e28d5008 add r5, sp, #8 RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; a0013c50: e3a09000 mov r9, #0 */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Tail( Chain_Control *the_chain ) { return (Chain_Node *) &the_chain->permanent_null; a0013c54: e283a004 add sl, r3, #4 a0013c58: e2858004 add r8, r5, #4 Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; the_chain->last = _Chain_Head(the_chain); a0013c5c: e58d301c str r3, [sp, #28] static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); a0013c60: e2802008 add r2, r0, #8 static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); a0013c64: e2803040 add r3, r0, #64 ; 0x40 * @a arg points to the corresponding timer server control block. */ static rtems_task _Timer_server_Body( rtems_task_argument arg ) { a0013c68: e1a04000 mov r4, r0 */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); a0013c6c: e58da014 str sl, [sp, #20] the_chain->permanent_null = NULL; a0013c70: e58d9018 str r9, [sp, #24] */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); a0013c74: e58d8008 str r8, [sp, #8] the_chain->permanent_null = NULL; a0013c78: e58d900c str r9, [sp, #12] the_chain->last = _Chain_Head(the_chain); a0013c7c: e58d5010 str r5, [sp, #16] */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; watchdogs->last_snapshot = snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); a0013c80: e280b030 add fp, r0, #48 ; 0x30 /* * This path is for normal forward movement and cases where the * TOD has been set forward. */ delta = snapshot - last_snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); a0013c84: e2807068 add r7, r0, #104 ; 0x68 static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); a0013c88: e58d2004 str r2, [sp, #4] static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); a0013c8c: e58d3000 str r3, [sp] { /* * Afterwards all timer inserts are directed to this chain and the interval * and TOD chains will be no more modified by other parties. */ ts->insert_chain = insert_chain; a0013c90: e28d2014 add r2, sp, #20 a0013c94: e5842078 str r2, [r4, #120] ; 0x78 static void _Timer_server_Process_interval_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = _Watchdog_Ticks_since_boot; a0013c98: e59f216c ldr r2, [pc, #364] ; a0013e0c <_Timer_server_Body+0x1cc> */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; watchdogs->last_snapshot = snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); a0013c9c: e1a0000b mov r0, fp static void _Timer_server_Process_interval_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = _Watchdog_Ticks_since_boot; a0013ca0: e5923000 ldr r3, [r2] /* * We assume adequate unsigned arithmetic here. */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; a0013ca4: e594103c ldr r1, [r4, #60] ; 0x3c watchdogs->last_snapshot = snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); a0013ca8: e1a02005 mov r2, r5 /* * We assume adequate unsigned arithmetic here. */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; watchdogs->last_snapshot = snapshot; a0013cac: e584303c str r3, [r4, #60] ; 0x3c _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); a0013cb0: e0611003 rsb r1, r1, r3 a0013cb4: eb001001 bl a0017cc0 <_Watchdog_Adjust_to_chain> static void _Timer_server_Process_tod_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch(); a0013cb8: e59f3150 ldr r3, [pc, #336] ; a0013e10 <_Timer_server_Body+0x1d0> Watchdog_Interval last_snapshot = watchdogs->last_snapshot; a0013cbc: e5942074 ldr r2, [r4, #116] ; 0x74 static void _Timer_server_Process_tod_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch(); a0013cc0: e5936000 ldr r6, [r3] /* * Process the seconds chain. Start by checking that the Time * of Day (TOD) has not been set backwards. If it has then * we want to adjust the watchdogs->Chain to indicate this. */ if ( snapshot > last_snapshot ) { a0013cc4: e1560002 cmp r6, r2 a0013cc8: 9a000004 bls a0013ce0 <_Timer_server_Body+0xa0> /* * This path is for normal forward movement and cases where the * TOD has been set forward. */ delta = snapshot - last_snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); a0013ccc: e0621006 rsb r1, r2, r6 a0013cd0: e1a00007 mov r0, r7 a0013cd4: e1a02005 mov r2, r5 a0013cd8: eb000ff8 bl a0017cc0 <_Watchdog_Adjust_to_chain> a0013cdc: ea000004 b a0013cf4 <_Timer_server_Body+0xb4> } else if ( snapshot < last_snapshot ) { a0013ce0: 2a000003 bcs a0013cf4 <_Timer_server_Body+0xb4> /* * The current TOD is before the last TOD which indicates that * TOD has been set backwards. */ delta = last_snapshot - snapshot; _Watchdog_Adjust( &watchdogs->Chain, WATCHDOG_BACKWARD, delta ); a0013ce4: e0662002 rsb r2, r6, r2 a0013ce8: e1a00007 mov r0, r7 a0013cec: e3a01001 mov r1, #1 a0013cf0: eb000fca bl a0017c20 <_Watchdog_Adjust> } watchdogs->last_snapshot = snapshot; a0013cf4: e5846074 str r6, [r4, #116] ; 0x74 } static void _Timer_server_Process_insertions( Timer_server_Control *ts ) { while ( true ) { Timer_Control *timer = (Timer_Control *) _Chain_Get( ts->insert_chain ); a0013cf8: e5940078 ldr r0, [r4, #120] ; 0x78 a0013cfc: eb00022c bl a00145b4 <_Chain_Get> if ( timer == NULL ) { a0013d00: e2501000 subs r1, r0, #0 a0013d04: 0a00000a beq a0013d34 <_Timer_server_Body+0xf4> static void _Timer_server_Insert_timer( Timer_server_Control *ts, Timer_Control *timer ) { if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) { a0013d08: e5913038 ldr r3, [r1, #56] ; 0x38 a0013d0c: e3530001 cmp r3, #1 _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker ); a0013d10: 02811010 addeq r1, r1, #16 a0013d14: 01a0000b moveq r0, fp static void _Timer_server_Insert_timer( Timer_server_Control *ts, Timer_Control *timer ) { if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) { a0013d18: 0a000003 beq a0013d2c <_Timer_server_Body+0xec> _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker ); } else if ( timer->the_class == TIMER_TIME_OF_DAY_ON_TASK ) { a0013d1c: e3530003 cmp r3, #3 a0013d20: 1afffff4 bne a0013cf8 <_Timer_server_Body+0xb8> _Watchdog_Insert( &ts->TOD_watchdogs.Chain, &timer->Ticker ); a0013d24: e2811010 add r1, r1, #16 a0013d28: e1a00007 mov r0, r7 a0013d2c: eb001010 bl a0017d74 <_Watchdog_Insert> a0013d30: eafffff0 b a0013cf8 <_Timer_server_Body+0xb8> static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( a0013d34: e10f3000 mrs r3, CPSR a0013d38: e3832080 orr r2, r3, #128 ; 0x80 a0013d3c: e129f002 msr CPSR_fc, r2 * body loop. */ _Timer_server_Process_insertions( ts ); _ISR_Disable( level ); if ( _Chain_Is_empty( insert_chain ) ) { a0013d40: e59d2014 ldr r2, [sp, #20] a0013d44: e152000a cmp r2, sl a0013d48: 1a000005 bne a0013d64 <_Timer_server_Body+0x124> ts->insert_chain = NULL; a0013d4c: e5841078 str r1, [r4, #120] ; 0x78 static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( a0013d50: e129f003 msr CPSR_fc, r3 _Chain_Initialize_empty( &fire_chain ); while ( true ) { _Timer_server_Get_watchdogs_that_fire_now( ts, &insert_chain, &fire_chain ); if ( !_Chain_Is_empty( &fire_chain ) ) { a0013d54: e59d3008 ldr r3, [sp, #8] a0013d58: e1530008 cmp r3, r8 a0013d5c: 1a000002 bne a0013d6c <_Timer_server_Body+0x12c> a0013d60: ea000015 b a0013dbc <_Timer_server_Body+0x17c> a0013d64: e129f003 msr CPSR_fc, r3 <== NOT EXECUTED a0013d68: eaffffca b a0013c98 <_Timer_server_Body+0x58> <== NOT EXECUTED static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( a0013d6c: e10f2000 mrs r2, CPSR a0013d70: e3823080 orr r3, r2, #128 ; 0x80 a0013d74: e129f003 msr CPSR_fc, r3 */ RTEMS_INLINE_ROUTINE bool _Chain_Is_empty( Chain_Control *the_chain ) { return (the_chain->first == _Chain_Tail(the_chain)); a0013d78: e59d3008 ldr r3, [sp, #8] */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Get_unprotected( Chain_Control *the_chain ) { if ( !_Chain_Is_empty(the_chain)) a0013d7c: e1530008 cmp r3, r8 a0013d80: 0a00000b beq a0013db4 <_Timer_server_Body+0x174> { Chain_Node *return_node; Chain_Node *new_first; return_node = the_chain->first; new_first = return_node->next; a0013d84: e5931000 ldr r1, [r3] * It is essential that interrupts are disable here since an interrupt * service routine may remove a watchdog from the chain. */ _ISR_Disable( level ); watchdog = (Watchdog_Control *) _Chain_Get_unprotected( &fire_chain ); if ( watchdog != NULL ) { a0013d88: e3530000 cmp r3, #0 the_chain->first = new_first; a0013d8c: e58d1008 str r1, [sp, #8] new_first->previous = _Chain_Head(the_chain); a0013d90: e5815004 str r5, [r1, #4] a0013d94: 0a000006 beq a0013db4 <_Timer_server_Body+0x174> watchdog->state = WATCHDOG_INACTIVE; a0013d98: e5839008 str r9, [r3, #8] static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( a0013d9c: e129f002 msr CPSR_fc, r2 /* * The timer server may block here and wait for resources or time. * The system watchdogs are inactive and will remain inactive since * the active flag of the timer server is true. */ (*watchdog->routine)( watchdog->id, watchdog->user_data ); a0013da0: e5930020 ldr r0, [r3, #32] a0013da4: e5931024 ldr r1, [r3, #36] ; 0x24 a0013da8: e1a0e00f mov lr, pc a0013dac: e593f01c ldr pc, [r3, #28] } a0013db0: eaffffed b a0013d6c <_Timer_server_Body+0x12c> a0013db4: e129f002 msr CPSR_fc, r2 a0013db8: eaffffb4 b a0013c90 <_Timer_server_Body+0x50> a0013dbc: e59f3050 ldr r3, [pc, #80] ; a0013e14 <_Timer_server_Body+0x1d4> } else { ts->active = false; a0013dc0: e5c4907c strb r9, [r4, #124] ; 0x7c a0013dc4: e5932000 ldr r2, [r3] a0013dc8: e2822001 add r2, r2, #1 a0013dcc: e5832000 str r2, [r3] /* * Block until there is something to do. */ _Thread_Disable_dispatch(); _Thread_Set_state( ts->thread, STATES_DELAYING ); a0013dd0: e3a01008 mov r1, #8 a0013dd4: e5940000 ldr r0, [r4] a0013dd8: eb000d41 bl a00172e4 <_Thread_Set_state> _Timer_server_Reset_interval_system_watchdog( ts ); a0013ddc: e1a00004 mov r0, r4 a0013de0: ebffff6a bl a0013b90 <_Timer_server_Reset_interval_system_watchdog> _Timer_server_Reset_tod_system_watchdog( ts ); a0013de4: e1a00004 mov r0, r4 a0013de8: ebffff7e bl a0013be8 <_Timer_server_Reset_tod_system_watchdog> _Thread_Enable_dispatch(); a0013dec: eb000aa4 bl a0016884 <_Thread_Enable_dispatch> ts->active = true; a0013df0: e3a03001 mov r3, #1 a0013df4: e5c4307c strb r3, [r4, #124] ; 0x7c static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); a0013df8: e59d0004 ldr r0, [sp, #4] a0013dfc: eb001035 bl a0017ed8 <_Watchdog_Remove> static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); a0013e00: e59d0000 ldr r0, [sp] a0013e04: eb001033 bl a0017ed8 <_Watchdog_Remove> a0013e08: eaffffa0 b a0013c90 <_Timer_server_Body+0x50> a0013e0c: a0037c04 .word 0xa0037c04 a0013e10: a0037b34 .word 0xa0037b34 a0013e14: a0037aac .word 0xa0037aac