00009280 <_CORE_mutex_Seize_interrupt_trylock>: { Thread_Control *executing; /* disabled when you get here */ executing = _Thread_Executing; 9280: e59f3120 ldr r3, [pc, #288] ; 93a8 <_CORE_mutex_Seize_interrupt_trylock+0x128> 9284: e5933000 ldr r3, [r3] executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; 9288: e3a02000 mov r2, #0 928c: e5832034 str r2, [r3, #52] ; 0x34 if ( !_CORE_mutex_Is_locked( the_mutex ) ) { 9290: e590c050 ldr ip, [r0, #80] ; 0x50 9294: e15c0002 cmp ip, r2 #if defined(__RTEMS_DO_NOT_INLINE_CORE_MUTEX_SEIZE__) int _CORE_mutex_Seize_interrupt_trylock( CORE_mutex_Control *the_mutex, ISR_Level *level_p ) { 9298: e52de004 push {lr} ; (str lr, [sp, #-4]!) 929c: 0a00002c beq 9354 <_CORE_mutex_Seize_interrupt_trylock+0xd4> the_mutex->lock = CORE_MUTEX_LOCKED; 92a0: e5802050 str r2, [r0, #80] ; 0x50 */ RTEMS_INLINE_ROUTINE bool _CORE_mutex_Is_inherit_priority( CORE_mutex_Attributes *the_attribute ) { return the_attribute->discipline == CORE_MUTEX_DISCIPLINES_PRIORITY_INHERIT; 92a4: e5902048 ldr r2, [r0, #72] ; 0x48 executing = _Thread_Executing; executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; the_mutex->holder_id = executing->Object.id; 92a8: e593c008 ldr ip, [r3, #8] the_mutex->nest_count = 1; if ( _CORE_mutex_Is_inherit_priority( &the_mutex->Attributes ) || 92ac: e3520002 cmp r2, #2 executing = _Thread_Executing; executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; the_mutex->holder_id = executing->Object.id; 92b0: e580c060 str ip, [r0, #96] ; 0x60 the_mutex->nest_count = 1; 92b4: e3a0c001 mov ip, #1 92b8: e580c054 str ip, [r0, #84] ; 0x54 executing = _Thread_Executing; executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; 92bc: e580305c str r3, [r0, #92] ; 0x5c the_mutex->holder_id = executing->Object.id; the_mutex->nest_count = 1; if ( _CORE_mutex_Is_inherit_priority( &the_mutex->Attributes ) || 92c0: 0a000001 beq 92cc <_CORE_mutex_Seize_interrupt_trylock+0x4c> 92c4: e3520003 cmp r2, #3 92c8: 1a000004 bne 92e0 <_CORE_mutex_Seize_interrupt_trylock+0x60> _Chain_Prepend_unprotected( &executing->lock_mutex, &the_mutex->queue.lock_queue ); the_mutex->queue.priority_before = executing->current_priority; #endif executing->resource_count++; 92cc: e593c01c ldr ip, [r3, #28] } if ( !_CORE_mutex_Is_priority_ceiling( &the_mutex->Attributes ) ) { 92d0: e3520003 cmp r2, #3 _Chain_Prepend_unprotected( &executing->lock_mutex, &the_mutex->queue.lock_queue ); the_mutex->queue.priority_before = executing->current_priority; #endif executing->resource_count++; 92d4: e28c2001 add r2, ip, #1 92d8: e583201c str r2, [r3, #28] } if ( !_CORE_mutex_Is_priority_ceiling( &the_mutex->Attributes ) ) { 92dc: 0a000000 beq 92e4 <_CORE_mutex_Seize_interrupt_trylock+0x64> _ISR_Enable( *level_p ); 92e0: ea00002a b 9390 <_CORE_mutex_Seize_interrupt_trylock+0x110> */ { Priority_Control ceiling; Priority_Control current; ceiling = the_mutex->Attributes.priority_ceiling; 92e4: e590204c ldr r2, [r0, #76] ; 0x4c current = executing->current_priority; 92e8: e593c014 ldr ip, [r3, #20] if ( current == ceiling ) { 92ec: e15c0002 cmp ip, r2 92f0: 1a000000 bne 92f8 <_CORE_mutex_Seize_interrupt_trylock+0x78> _ISR_Enable( *level_p ); 92f4: ea000025 b 9390 <_CORE_mutex_Seize_interrupt_trylock+0x110> return 0; } if ( current > ceiling ) { 92f8: 9a00000b bls 932c <_CORE_mutex_Seize_interrupt_trylock+0xac> rtems_fatal_error_occurred( 99 ); } } #endif _Thread_Dispatch_disable_level += 1; 92fc: e59f30a8 ldr r3, [pc, #168] ; 93ac <_CORE_mutex_Seize_interrupt_trylock+0x12c> 9300: e5932000 ldr r2, [r3] 9304: e2822001 add r2, r2, #1 9308: e5832000 str r2, [r3] 930c: e5913000 ldr r3, [r1] 9310: e129f003 msr CPSR_fc, r3 _Thread_Disable_dispatch(); _ISR_Enable( *level_p ); _Thread_Change_priority( 9314: e3a02000 mov r2, #0 9318: e590104c ldr r1, [r0, #76] ; 0x4c 931c: e590005c ldr r0, [r0, #92] ; 0x5c 9320: ebfff1ef bl 5ae4 <_Thread_Change_priority> the_mutex->holder, the_mutex->Attributes.priority_ceiling, false ); _Thread_Enable_dispatch(); 9324: ebfff34f bl 6068 <_Thread_Enable_dispatch> 9328: ea00001a b 9398 <_CORE_mutex_Seize_interrupt_trylock+0x118> return 0; } /* if ( current < ceiling ) */ { executing->Wait.return_code = CORE_MUTEX_STATUS_CEILING_VIOLATED; 932c: e3a02006 mov r2, #6 9330: e5832034 str r2, [r3, #52] ; 0x34 the_mutex->lock = CORE_MUTEX_UNLOCKED; the_mutex->nest_count = 0; /* undo locking above */ 9334: e3a02000 mov r2, #0 9338: e5802054 str r2, [r0, #84] ; 0x54 _Thread_Enable_dispatch(); return 0; } /* if ( current < ceiling ) */ { executing->Wait.return_code = CORE_MUTEX_STATUS_CEILING_VIOLATED; the_mutex->lock = CORE_MUTEX_UNLOCKED; 933c: e2822001 add r2, r2, #1 9340: e5802050 str r2, [r0, #80] ; 0x50 the_mutex->nest_count = 0; /* undo locking above */ executing->resource_count--; /* undo locking above */ 9344: e593201c ldr r2, [r3, #28] 9348: e2422001 sub r2, r2, #1 934c: e583201c str r2, [r3, #28] _ISR_Enable( *level_p ); 9350: ea00000e b 9390 <_CORE_mutex_Seize_interrupt_trylock+0x110> /* * At this point, we know the mutex was not available. If this thread * is the thread that has locked the mutex, let's see if we are allowed * to nest access. */ if ( _Thread_Is_executing( the_mutex->holder ) ) { 9354: e590205c ldr r2, [r0, #92] ; 0x5c 9358: e1520003 cmp r2, r3 935c: 1a00000f bne 93a0 <_CORE_mutex_Seize_interrupt_trylock+0x120> switch ( the_mutex->Attributes.lock_nesting_behavior ) { 9360: e5903040 ldr r3, [r0, #64] ; 0x40 9364: e3530000 cmp r3, #0 9368: 0a000002 beq 9378 <_CORE_mutex_Seize_interrupt_trylock+0xf8> 936c: e3530001 cmp r3, #1 9370: 1a00000a bne 93a0 <_CORE_mutex_Seize_interrupt_trylock+0x120> 9374: ea000003 b 9388 <_CORE_mutex_Seize_interrupt_trylock+0x108> <== NOT EXECUTED case CORE_MUTEX_NESTING_ACQUIRES: the_mutex->nest_count++; 9378: e5903054 ldr r3, [r0, #84] ; 0x54 937c: e2833001 add r3, r3, #1 9380: e5803054 str r3, [r0, #84] ; 0x54 _ISR_Enable( *level_p ); 9384: ea000001 b 9390 <_CORE_mutex_Seize_interrupt_trylock+0x110> return 0; case CORE_MUTEX_NESTING_IS_ERROR: executing->Wait.return_code = CORE_MUTEX_STATUS_NESTING_NOT_ALLOWED; 9388: e3a03002 mov r3, #2 <== NOT EXECUTED 938c: e5823034 str r3, [r2, #52] ; 0x34 <== NOT EXECUTED 9390: e5913000 ldr r3, [r1] 9394: e129f003 msr CPSR_fc, r3 9398: e3a00000 mov r0, #0 939c: e49df004 pop {pc} ; (ldr pc, [sp], #4) 93a0: e3a00001 mov r0, #1 return _CORE_mutex_Seize_interrupt_trylock_body( the_mutex, level_p ); } 93a4: e49df004 pop {pc} ; (ldr pc, [sp], #4) 93a8: 000187c0 .word 0x000187c0 93ac: 0001870c .word 0x0001870c 000065c4 <_Thread_queue_Enqueue_priority>: Thread_blocking_operation_States _Thread_queue_Enqueue_priority ( Thread_queue_Control *the_thread_queue, Thread_Control *the_thread, ISR_Level *level_p ) { 65c4: e92d45f0 push {r4, r5, r6, r7, r8, sl, lr} Priority_Control priority; States_Control block_state; _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; 65c8: e5913014 ldr r3, [r1, #20] */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); 65cc: e281503c add r5, r1, #60 ; 0x3c 65d0: e5815038 str r5, [r1, #56] ; 0x38 the_chain->permanent_null = NULL; 65d4: e3a05000 mov r5, #0 the_chain->last = _Chain_Head(the_chain); 65d8: e281c038 add ip, r1, #56 ; 0x38 header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; block_state = the_thread_queue->state; if ( _Thread_queue_Is_reverse_search( priority ) ) 65dc: e3130020 tst r3, #32 _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; 65e0: e1a04323 lsr r4, r3, #6 RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; 65e4: e581503c str r5, [r1, #60] ; 0x3c 65e8: e285500c add r5, r5, #12 the_chain->last = _Chain_Head(the_chain); 65ec: e581c040 str ip, [r1, #64] ; 0x40 block_state = the_thread_queue->state; 65f0: e5907038 ldr r7, [r0, #56] ; 0x38 _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; 65f4: e02c0495 mla ip, r5, r4, r0 the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; 65f8: 159f8154 ldrne r8, [pc, #340] ; 6754 <_Thread_queue_Enqueue_priority+0x190> priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; block_state = the_thread_queue->state; if ( _Thread_queue_Is_reverse_search( priority ) ) 65fc: 1a000023 bne 6690 <_Thread_queue_Enqueue_priority+0xcc> */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Tail( Chain_Control *the_chain ) { return (Chain_Node *) &the_chain->permanent_null; 6600: e28c8004 add r8, ip, #4 static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 6604: e10f5000 mrs r5, CPSR 6608: e3854080 orr r4, r5, #128 ; 0x80 660c: e129f004 msr CPSR_fc, r4 goto restart_reverse_search; restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; 6610: e3e06000 mvn r6, #0 6614: e59c4000 ldr r4, [ip] while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { 6618: ea00000b b 664c <_Thread_queue_Enqueue_priority+0x88> search_priority = search_thread->current_priority; 661c: e5946014 ldr r6, [r4, #20] if ( priority <= search_priority ) 6620: e1530006 cmp r3, r6 6624: 9a00000a bls 6654 <_Thread_queue_Enqueue_priority+0x90> static inline void arm_interrupt_flash( uint32_t level ) { uint32_t arm_switch_reg; asm volatile ( 6628: e10fa000 mrs sl, CPSR 662c: e129f005 msr CPSR_fc, r5 6630: e129f00a msr CPSR_fc, sl search_priority = search_thread->current_priority; if ( priority <= search_priority ) break; #endif _ISR_Flash( level ); if ( !_States_Are_set( search_thread->current_state, block_state) ) { 6634: e594a010 ldr sl, [r4, #16] 6638: e117000a tst r7, sl 663c: 1a000001 bne 6648 <_Thread_queue_Enqueue_priority+0x84> static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 6640: e129f005 msr CPSR_fc, r5 <== NOT EXECUTED 6644: eaffffee b 6604 <_Thread_queue_Enqueue_priority+0x40> <== NOT EXECUTED _ISR_Enable( level ); goto restart_forward_search; } search_thread = (Thread_Control *)search_thread->Object.Node.next; 6648: e5944000 ldr r4, [r4] restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { 664c: e1540008 cmp r4, r8 6650: 1afffff1 bne 661c <_Thread_queue_Enqueue_priority+0x58> } search_thread = (Thread_Control *)search_thread->Object.Node.next; } if ( the_thread_queue->sync_state != 6654: e590c030 ldr ip, [r0, #48] ; 0x30 6658: e35c0001 cmp ip, #1 restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { 665c: e1a0c005 mov ip, r5 } search_thread = (Thread_Control *)search_thread->Object.Node.next; } if ( the_thread_queue->sync_state != 6660: 1a000038 bne 6748 <_Thread_queue_Enqueue_priority+0x184> THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; if ( priority == search_priority ) 6664: e1530006 cmp r3, r6 if ( the_thread_queue->sync_state != THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; 6668: e3a03000 mov r3, #0 666c: e5803030 str r3, [r0, #48] ; 0x30 if ( priority == search_priority ) 6670: 0a00002a beq 6720 <_Thread_queue_Enqueue_priority+0x15c> goto equal_priority; search_node = (Chain_Node *) search_thread; previous_node = search_node->previous; 6674: e5943004 ldr r3, [r4, #4] the_node = (Chain_Node *) the_thread; the_node->next = search_node; 6678: e5814000 str r4, [r1] the_node->previous = previous_node; 667c: e5813004 str r3, [r1, #4] previous_node->next = the_node; search_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; 6680: e5810044 str r0, [r1, #68] ; 0x44 previous_node = search_node->previous; the_node = (Chain_Node *) the_thread; the_node->next = search_node; the_node->previous = previous_node; previous_node->next = the_node; 6684: e5831000 str r1, [r3] search_node->previous = the_node; 6688: e5841004 str r1, [r4, #4] the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); 668c: ea000021 b 6718 <_Thread_queue_Enqueue_priority+0x154> return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; 6690: e5d86000 ldrb r6, [r8] 6694: e2866001 add r6, r6, #1 static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 6698: e10f5000 mrs r5, CPSR 669c: e3854080 orr r4, r5, #128 ; 0x80 66a0: e129f004 msr CPSR_fc, r4 _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; 66a4: e59c4008 ldr r4, [ip, #8] while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { 66a8: ea00000b b 66dc <_Thread_queue_Enqueue_priority+0x118> search_priority = search_thread->current_priority; 66ac: e5946014 ldr r6, [r4, #20] if ( priority >= search_priority ) 66b0: e1530006 cmp r3, r6 66b4: 2a00000a bcs 66e4 <_Thread_queue_Enqueue_priority+0x120> static inline void arm_interrupt_flash( uint32_t level ) { uint32_t arm_switch_reg; asm volatile ( 66b8: e10fa000 mrs sl, CPSR 66bc: e129f005 msr CPSR_fc, r5 66c0: e129f00a msr CPSR_fc, sl search_priority = search_thread->current_priority; if ( priority >= search_priority ) break; #endif _ISR_Flash( level ); if ( !_States_Are_set( search_thread->current_state, block_state) ) { 66c4: e594a010 ldr sl, [r4, #16] 66c8: e117000a tst r7, sl 66cc: 1a000001 bne 66d8 <_Thread_queue_Enqueue_priority+0x114> static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 66d0: e129f005 msr CPSR_fc, r5 66d4: eaffffed b 6690 <_Thread_queue_Enqueue_priority+0xcc> _ISR_Enable( level ); goto restart_reverse_search; } search_thread = (Thread_Control *) 66d8: e5944004 ldr r4, [r4, #4] restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { 66dc: e154000c cmp r4, ip 66e0: 1afffff1 bne 66ac <_Thread_queue_Enqueue_priority+0xe8> } search_thread = (Thread_Control *) search_thread->Object.Node.previous; } if ( the_thread_queue->sync_state != 66e4: e590c030 ldr ip, [r0, #48] ; 0x30 66e8: e35c0001 cmp ip, #1 restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { 66ec: e1a0c005 mov ip, r5 } search_thread = (Thread_Control *) search_thread->Object.Node.previous; } if ( the_thread_queue->sync_state != 66f0: 1a000014 bne 6748 <_Thread_queue_Enqueue_priority+0x184> THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; if ( priority == search_priority ) 66f4: e1530006 cmp r3, r6 if ( the_thread_queue->sync_state != THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; 66f8: e3a03000 mov r3, #0 66fc: e5803030 str r3, [r0, #48] ; 0x30 if ( priority == search_priority ) 6700: 0a000006 beq 6720 <_Thread_queue_Enqueue_priority+0x15c> goto equal_priority; search_node = (Chain_Node *) search_thread; next_node = search_node->next; 6704: e5943000 ldr r3, [r4] the_node = (Chain_Node *) the_thread; the_node->next = next_node; the_node->previous = search_node; 6708: e8810018 stm r1, {r3, r4} search_node->next = the_node; next_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; 670c: e5810044 str r0, [r1, #68] ; 0x44 next_node = search_node->next; the_node = (Chain_Node *) the_thread; the_node->next = next_node; the_node->previous = search_node; search_node->next = the_node; 6710: e5841000 str r1, [r4] next_node->previous = the_node; 6714: e5831004 str r1, [r3, #4] 6718: e129f005 msr CPSR_fc, r5 671c: ea000007 b 6740 <_Thread_queue_Enqueue_priority+0x17c> 6720: e284403c add r4, r4, #60 ; 0x3c _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; equal_priority: /* add at end of priority group */ search_node = _Chain_Tail( &search_thread->Wait.Block2n ); previous_node = search_node->previous; 6724: e5943004 ldr r3, [r4, #4] the_node = (Chain_Node *) the_thread; the_node->next = search_node; 6728: e5814000 str r4, [r1] the_node->previous = previous_node; 672c: e5813004 str r3, [r1, #4] previous_node->next = the_node; search_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; 6730: e5810044 str r0, [r1, #68] ; 0x44 previous_node = search_node->previous; the_node = (Chain_Node *) the_thread; the_node->next = search_node; the_node->previous = previous_node; previous_node->next = the_node; 6734: e5831000 str r1, [r3] search_node->previous = the_node; 6738: e5841004 str r1, [r4, #4] 673c: e129f00c msr CPSR_fc, ip 6740: e3a00001 mov r0, #1 the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; 6744: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} * For example, the blocking thread could have been given * the mutex by an ISR or timed out. * * WARNING! Returning with interrupts disabled! */ *level_p = level; 6748: e582c000 str ip, [r2] return the_thread_queue->sync_state; 674c: e5900030 ldr r0, [r0, #48] ; 0x30 } 6750: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} 6754: 000170a0 .word 0x000170a0 00013cec <_Timer_server_Body>: * @a arg points to the corresponding timer server control block. */ static rtems_task _Timer_server_Body( rtems_task_argument arg ) { 13cec: e92d4ff0 push {r4, r5, r6, r7, r8, r9, sl, fp, lr} 13cf0: e24dd020 sub sp, sp, #32 13cf4: e28d3014 add r3, sp, #20 13cf8: e28d5008 add r5, sp, #8 RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; 13cfc: e3a09000 mov r9, #0 */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Tail( Chain_Control *the_chain ) { return (Chain_Node *) &the_chain->permanent_null; 13d00: e283a004 add sl, r3, #4 13d04: e2858004 add r8, r5, #4 Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; the_chain->last = _Chain_Head(the_chain); 13d08: e58d301c str r3, [sp, #28] static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); 13d0c: e2802008 add r2, r0, #8 static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); 13d10: e2803040 add r3, r0, #64 ; 0x40 */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); 13d14: e58da014 str sl, [sp, #20] the_chain->permanent_null = NULL; 13d18: e58d9018 str r9, [sp, #24] */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); 13d1c: e58d8008 str r8, [sp, #8] the_chain->permanent_null = NULL; 13d20: e58d900c str r9, [sp, #12] the_chain->last = _Chain_Head(the_chain); 13d24: e58d5010 str r5, [sp, #16] static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); 13d28: e58d2004 str r2, [sp, #4] static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); 13d2c: e58d3000 str r3, [sp] * @a arg points to the corresponding timer server control block. */ static rtems_task _Timer_server_Body( rtems_task_argument arg ) { 13d30: e1a04000 mov r4, r0 */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; watchdogs->last_snapshot = snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d34: e280b030 add fp, r0, #48 ; 0x30 /* * This path is for normal forward movement and cases where the * TOD has been set forward. */ delta = snapshot - last_snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d38: e2807068 add r7, r0, #104 ; 0x68 { /* * Afterwards all timer inserts are directed to this chain and the interval * and TOD chains will be no more modified by other parties. */ ts->insert_chain = insert_chain; 13d3c: e28d2014 add r2, sp, #20 13d40: e5842078 str r2, [r4, #120] ; 0x78 static void _Timer_server_Process_interval_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = _Watchdog_Ticks_since_boot; 13d44: e59f2168 ldr r2, [pc, #360] ; 13eb4 <_Timer_server_Body+0x1c8> 13d48: e5923000 ldr r3, [r2] /* * We assume adequate unsigned arithmetic here. */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; 13d4c: e594103c ldr r1, [r4, #60] ; 0x3c watchdogs->last_snapshot = snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d50: e1a02005 mov r2, r5 13d54: e0611003 rsb r1, r1, r3 /* * We assume adequate unsigned arithmetic here. */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; watchdogs->last_snapshot = snapshot; 13d58: e584303c str r3, [r4, #60] ; 0x3c _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d5c: e1a0000b mov r0, fp 13d60: eb000fdb bl 17cd4 <_Watchdog_Adjust_to_chain> static void _Timer_server_Process_tod_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch(); 13d64: e59f314c ldr r3, [pc, #332] ; 13eb8 <_Timer_server_Body+0x1cc> Watchdog_Interval last_snapshot = watchdogs->last_snapshot; 13d68: e5942074 ldr r2, [r4, #116] ; 0x74 static void _Timer_server_Process_tod_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch(); 13d6c: e5936000 ldr r6, [r3] /* * Process the seconds chain. Start by checking that the Time * of Day (TOD) has not been set backwards. If it has then * we want to adjust the watchdogs->Chain to indicate this. */ if ( snapshot > last_snapshot ) { 13d70: e1560002 cmp r6, r2 13d74: 9a000004 bls 13d8c <_Timer_server_Body+0xa0> /* * This path is for normal forward movement and cases where the * TOD has been set forward. */ delta = snapshot - last_snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d78: e0621006 rsb r1, r2, r6 13d7c: e1a00007 mov r0, r7 13d80: e1a02005 mov r2, r5 13d84: eb000fd2 bl 17cd4 <_Watchdog_Adjust_to_chain> 13d88: ea000003 b 13d9c <_Timer_server_Body+0xb0> /* * The current TOD is before the last TOD which indicates that * TOD has been set backwards. */ delta = last_snapshot - snapshot; _Watchdog_Adjust( &watchdogs->Chain, WATCHDOG_BACKWARD, delta ); 13d8c: 30662002 rsbcc r2, r6, r2 13d90: 31a00007 movcc r0, r7 13d94: 33a01001 movcc r1, #1 13d98: 3b000fa5 blcc 17c34 <_Watchdog_Adjust> } watchdogs->last_snapshot = snapshot; 13d9c: e5846074 str r6, [r4, #116] ; 0x74 } static void _Timer_server_Process_insertions( Timer_server_Control *ts ) { while ( true ) { Timer_Control *timer = (Timer_Control *) _Chain_Get( ts->insert_chain ); 13da0: e5940078 ldr r0, [r4, #120] ; 0x78 13da4: eb000228 bl 1464c <_Chain_Get> if ( timer == NULL ) { 13da8: e2501000 subs r1, r0, #0 13dac: 0a00000a beq 13ddc <_Timer_server_Body+0xf0> static void _Timer_server_Insert_timer( Timer_server_Control *ts, Timer_Control *timer ) { if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) { 13db0: e5913038 ldr r3, [r1, #56] ; 0x38 13db4: e3530001 cmp r3, #1 _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker ); 13db8: 02811010 addeq r1, r1, #16 13dbc: 01a0000b moveq r0, fp static void _Timer_server_Insert_timer( Timer_server_Control *ts, Timer_Control *timer ) { if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) { 13dc0: 0a000003 beq 13dd4 <_Timer_server_Body+0xe8> _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker ); } else if ( timer->the_class == TIMER_TIME_OF_DAY_ON_TASK ) { 13dc4: e3530003 cmp r3, #3 13dc8: 1afffff4 bne 13da0 <_Timer_server_Body+0xb4> _Watchdog_Insert( &ts->TOD_watchdogs.Chain, &timer->Ticker ); 13dcc: e2811010 add r1, r1, #16 13dd0: e1a00007 mov r0, r7 13dd4: eb000feb bl 17d88 <_Watchdog_Insert> 13dd8: eafffff0 b 13da0 <_Timer_server_Body+0xb4> static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 13ddc: e10f3000 mrs r3, CPSR 13de0: e3832080 orr r2, r3, #128 ; 0x80 13de4: e129f002 msr CPSR_fc, r2 * body loop. */ _Timer_server_Process_insertions( ts ); _ISR_Disable( level ); if ( _Chain_Is_empty( insert_chain ) ) { 13de8: e59d2014 ldr r2, [sp, #20] 13dec: e152000a cmp r2, sl 13df0: 1a000005 bne 13e0c <_Timer_server_Body+0x120> ts->insert_chain = NULL; 13df4: e5841078 str r1, [r4, #120] ; 0x78 static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 13df8: e129f003 msr CPSR_fc, r3 _Chain_Initialize_empty( &fire_chain ); while ( true ) { _Timer_server_Get_watchdogs_that_fire_now( ts, &insert_chain, &fire_chain ); if ( !_Chain_Is_empty( &fire_chain ) ) { 13dfc: e59d3008 ldr r3, [sp, #8] 13e00: e1530008 cmp r3, r8 13e04: 1a000002 bne 13e14 <_Timer_server_Body+0x128> 13e08: ea000015 b 13e64 <_Timer_server_Body+0x178> 13e0c: e129f003 msr CPSR_fc, r3 <== NOT EXECUTED 13e10: eaffffcb b 13d44 <_Timer_server_Body+0x58> <== NOT EXECUTED static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 13e14: e10f2000 mrs r2, CPSR 13e18: e3823080 orr r3, r2, #128 ; 0x80 13e1c: e129f003 msr CPSR_fc, r3 */ RTEMS_INLINE_ROUTINE bool _Chain_Is_empty( Chain_Control *the_chain ) { return (the_chain->first == _Chain_Tail(the_chain)); 13e20: e59d3008 ldr r3, [sp, #8] */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Get_unprotected( Chain_Control *the_chain ) { if ( !_Chain_Is_empty(the_chain)) 13e24: e1530008 cmp r3, r8 13e28: 0a00000b beq 13e5c <_Timer_server_Body+0x170> { Chain_Node *return_node; Chain_Node *new_first; return_node = the_chain->first; new_first = return_node->next; 13e2c: e5931000 ldr r1, [r3] * It is essential that interrupts are disable here since an interrupt * service routine may remove a watchdog from the chain. */ _ISR_Disable( level ); watchdog = (Watchdog_Control *) _Chain_Get_unprotected( &fire_chain ); if ( watchdog != NULL ) { 13e30: e3530000 cmp r3, #0 the_chain->first = new_first; 13e34: e58d1008 str r1, [sp, #8] new_first->previous = _Chain_Head(the_chain); 13e38: e5815004 str r5, [r1, #4] 13e3c: 0a000006 beq 13e5c <_Timer_server_Body+0x170> watchdog->state = WATCHDOG_INACTIVE; 13e40: e5839008 str r9, [r3, #8] static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 13e44: e129f002 msr CPSR_fc, r2 /* * The timer server may block here and wait for resources or time. * The system watchdogs are inactive and will remain inactive since * the active flag of the timer server is true. */ (*watchdog->routine)( watchdog->id, watchdog->user_data ); 13e48: e2830020 add r0, r3, #32 13e4c: e8900003 ldm r0, {r0, r1} 13e50: e1a0e00f mov lr, pc 13e54: e593f01c ldr pc, [r3, #28] } 13e58: eaffffed b 13e14 <_Timer_server_Body+0x128> 13e5c: e129f002 msr CPSR_fc, r2 13e60: eaffffb5 b 13d3c <_Timer_server_Body+0x50> } else { ts->active = false; 13e64: e5c4907c strb r9, [r4, #124] ; 0x7c 13e68: e59f304c ldr r3, [pc, #76] ; 13ebc <_Timer_server_Body+0x1d0> 13e6c: e5932000 ldr r2, [r3] 13e70: e2822001 add r2, r2, #1 13e74: e5832000 str r2, [r3] /* * Block until there is something to do. */ _Thread_Disable_dispatch(); _Thread_Set_state( ts->thread, STATES_DELAYING ); 13e78: e3a01008 mov r1, #8 13e7c: e5940000 ldr r0, [r4] 13e80: eb000d20 bl 17308 <_Thread_Set_state> _Timer_server_Reset_interval_system_watchdog( ts ); 13e84: e1a00004 mov r0, r4 13e88: ebffff6b bl 13c3c <_Timer_server_Reset_interval_system_watchdog> _Timer_server_Reset_tod_system_watchdog( ts ); 13e8c: e1a00004 mov r0, r4 13e90: ebffff7f bl 13c94 <_Timer_server_Reset_tod_system_watchdog> _Thread_Enable_dispatch(); 13e94: eb000a8c bl 168cc <_Thread_Enable_dispatch> ts->active = true; 13e98: e3a03001 mov r3, #1 13e9c: e5c4307c strb r3, [r4, #124] ; 0x7c static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); 13ea0: e59d0004 ldr r0, [sp, #4] 13ea4: eb001010 bl 17eec <_Watchdog_Remove> static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); 13ea8: e59d0000 ldr r0, [sp] 13eac: eb00100e bl 17eec <_Watchdog_Remove> 13eb0: eaffffa1 b 13d3c <_Timer_server_Body+0x50> 13eb4: 00037c44 .word 0x00037c44 13eb8: 00037b74 .word 0x00037b74 13ebc: 00037aec .word 0x00037aec