0000927c <_CORE_mutex_Seize_interrupt_trylock>: { Thread_Control *executing; /* disabled when you get here */ executing = _Thread_Executing; 927c: e59f3120 ldr r3, [pc, #288] ; 93a4 <_CORE_mutex_Seize_interrupt_trylock+0x128> 9280: e5933000 ldr r3, [r3] executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; 9284: e3a02000 mov r2, #0 9288: e5832034 str r2, [r3, #52] ; 0x34 if ( !_CORE_mutex_Is_locked( the_mutex ) ) { 928c: e590c050 ldr ip, [r0, #80] ; 0x50 9290: e15c0002 cmp ip, r2 #if defined(__RTEMS_DO_NOT_INLINE_CORE_MUTEX_SEIZE__) int _CORE_mutex_Seize_interrupt_trylock( CORE_mutex_Control *the_mutex, ISR_Level *level_p ) { 9294: e52de004 push {lr} ; (str lr, [sp, #-4]!) 9298: 0a00002c beq 9350 <_CORE_mutex_Seize_interrupt_trylock+0xd4> the_mutex->lock = CORE_MUTEX_LOCKED; 929c: e5802050 str r2, [r0, #80] ; 0x50 */ RTEMS_INLINE_ROUTINE bool _CORE_mutex_Is_inherit_priority( CORE_mutex_Attributes *the_attribute ) { return the_attribute->discipline == CORE_MUTEX_DISCIPLINES_PRIORITY_INHERIT; 92a0: e5902048 ldr r2, [r0, #72] ; 0x48 executing = _Thread_Executing; executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; the_mutex->holder_id = executing->Object.id; 92a4: e593c008 ldr ip, [r3, #8] the_mutex->nest_count = 1; if ( _CORE_mutex_Is_inherit_priority( &the_mutex->Attributes ) || 92a8: e3520002 cmp r2, #2 executing = _Thread_Executing; executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; the_mutex->holder_id = executing->Object.id; 92ac: e580c060 str ip, [r0, #96] ; 0x60 the_mutex->nest_count = 1; 92b0: e3a0c001 mov ip, #1 92b4: e580c054 str ip, [r0, #84] ; 0x54 executing = _Thread_Executing; executing->Wait.return_code = CORE_MUTEX_STATUS_SUCCESSFUL; if ( !_CORE_mutex_Is_locked( the_mutex ) ) { the_mutex->lock = CORE_MUTEX_LOCKED; the_mutex->holder = executing; 92b8: e580305c str r3, [r0, #92] ; 0x5c the_mutex->holder_id = executing->Object.id; the_mutex->nest_count = 1; if ( _CORE_mutex_Is_inherit_priority( &the_mutex->Attributes ) || 92bc: 0a000001 beq 92c8 <_CORE_mutex_Seize_interrupt_trylock+0x4c> 92c0: e3520003 cmp r2, #3 92c4: 1a000004 bne 92dc <_CORE_mutex_Seize_interrupt_trylock+0x60> _Chain_Prepend_unprotected( &executing->lock_mutex, &the_mutex->queue.lock_queue ); the_mutex->queue.priority_before = executing->current_priority; #endif executing->resource_count++; 92c8: e593c01c ldr ip, [r3, #28] } if ( !_CORE_mutex_Is_priority_ceiling( &the_mutex->Attributes ) ) { 92cc: e3520003 cmp r2, #3 _Chain_Prepend_unprotected( &executing->lock_mutex, &the_mutex->queue.lock_queue ); the_mutex->queue.priority_before = executing->current_priority; #endif executing->resource_count++; 92d0: e28c2001 add r2, ip, #1 92d4: e583201c str r2, [r3, #28] } if ( !_CORE_mutex_Is_priority_ceiling( &the_mutex->Attributes ) ) { 92d8: 0a000000 beq 92e0 <_CORE_mutex_Seize_interrupt_trylock+0x64> _ISR_Enable( *level_p ); 92dc: ea00002a b 938c <_CORE_mutex_Seize_interrupt_trylock+0x110> */ { Priority_Control ceiling; Priority_Control current; ceiling = the_mutex->Attributes.priority_ceiling; 92e0: e590204c ldr r2, [r0, #76] ; 0x4c current = executing->current_priority; 92e4: e593c014 ldr ip, [r3, #20] if ( current == ceiling ) { 92e8: e15c0002 cmp ip, r2 92ec: 1a000000 bne 92f4 <_CORE_mutex_Seize_interrupt_trylock+0x78> _ISR_Enable( *level_p ); 92f0: ea000025 b 938c <_CORE_mutex_Seize_interrupt_trylock+0x110> return 0; } if ( current > ceiling ) { 92f4: 9a00000b bls 9328 <_CORE_mutex_Seize_interrupt_trylock+0xac> rtems_fatal_error_occurred( 99 ); } } #endif _Thread_Dispatch_disable_level += 1; 92f8: e59f30a8 ldr r3, [pc, #168] ; 93a8 <_CORE_mutex_Seize_interrupt_trylock+0x12c> 92fc: e5932000 ldr r2, [r3] 9300: e2822001 add r2, r2, #1 9304: e5832000 str r2, [r3] 9308: e5913000 ldr r3, [r1] 930c: e129f003 msr CPSR_fc, r3 _Thread_Disable_dispatch(); _ISR_Enable( *level_p ); _Thread_Change_priority( 9310: e3a02000 mov r2, #0 9314: e590104c ldr r1, [r0, #76] ; 0x4c 9318: e590005c ldr r0, [r0, #92] ; 0x5c 931c: ebfff1ef bl 5ae0 <_Thread_Change_priority> the_mutex->holder, the_mutex->Attributes.priority_ceiling, false ); _Thread_Enable_dispatch(); 9320: ebfff34f bl 6064 <_Thread_Enable_dispatch> 9324: ea00001a b 9394 <_CORE_mutex_Seize_interrupt_trylock+0x118> return 0; } /* if ( current < ceiling ) */ { executing->Wait.return_code = CORE_MUTEX_STATUS_CEILING_VIOLATED; 9328: e3a02006 mov r2, #6 932c: e5832034 str r2, [r3, #52] ; 0x34 the_mutex->lock = CORE_MUTEX_UNLOCKED; the_mutex->nest_count = 0; /* undo locking above */ 9330: e3a02000 mov r2, #0 9334: e5802054 str r2, [r0, #84] ; 0x54 _Thread_Enable_dispatch(); return 0; } /* if ( current < ceiling ) */ { executing->Wait.return_code = CORE_MUTEX_STATUS_CEILING_VIOLATED; the_mutex->lock = CORE_MUTEX_UNLOCKED; 9338: e2822001 add r2, r2, #1 933c: e5802050 str r2, [r0, #80] ; 0x50 the_mutex->nest_count = 0; /* undo locking above */ executing->resource_count--; /* undo locking above */ 9340: e593201c ldr r2, [r3, #28] 9344: e2422001 sub r2, r2, #1 9348: e583201c str r2, [r3, #28] _ISR_Enable( *level_p ); 934c: ea00000e b 938c <_CORE_mutex_Seize_interrupt_trylock+0x110> /* * At this point, we know the mutex was not available. If this thread * is the thread that has locked the mutex, let's see if we are allowed * to nest access. */ if ( _Thread_Is_executing( the_mutex->holder ) ) { 9350: e590205c ldr r2, [r0, #92] ; 0x5c 9354: e1520003 cmp r2, r3 9358: 1a00000f bne 939c <_CORE_mutex_Seize_interrupt_trylock+0x120> switch ( the_mutex->Attributes.lock_nesting_behavior ) { 935c: e5903040 ldr r3, [r0, #64] ; 0x40 9360: e3530000 cmp r3, #0 9364: 0a000002 beq 9374 <_CORE_mutex_Seize_interrupt_trylock+0xf8> 9368: e3530001 cmp r3, #1 936c: 1a00000a bne 939c <_CORE_mutex_Seize_interrupt_trylock+0x120> 9370: ea000003 b 9384 <_CORE_mutex_Seize_interrupt_trylock+0x108> <== NOT EXECUTED case CORE_MUTEX_NESTING_ACQUIRES: the_mutex->nest_count++; 9374: e5903054 ldr r3, [r0, #84] ; 0x54 9378: e2833001 add r3, r3, #1 937c: e5803054 str r3, [r0, #84] ; 0x54 _ISR_Enable( *level_p ); 9380: ea000001 b 938c <_CORE_mutex_Seize_interrupt_trylock+0x110> return 0; case CORE_MUTEX_NESTING_IS_ERROR: executing->Wait.return_code = CORE_MUTEX_STATUS_NESTING_NOT_ALLOWED; 9384: e3a03002 mov r3, #2 <== NOT EXECUTED 9388: e5823034 str r3, [r2, #52] ; 0x34 <== NOT EXECUTED 938c: e5913000 ldr r3, [r1] 9390: e129f003 msr CPSR_fc, r3 9394: e3a00000 mov r0, #0 9398: e49df004 pop {pc} ; (ldr pc, [sp], #4) 939c: e3a00001 mov r0, #1 return _CORE_mutex_Seize_interrupt_trylock_body( the_mutex, level_p ); } 93a0: e49df004 pop {pc} ; (ldr pc, [sp], #4) 93a4: 000187c0 .word 0x000187c0 93a8: 0001870c .word 0x0001870c 000065c0 <_Thread_queue_Enqueue_priority>: Thread_blocking_operation_States _Thread_queue_Enqueue_priority ( Thread_queue_Control *the_thread_queue, Thread_Control *the_thread, ISR_Level *level_p ) { 65c0: e92d45f0 push {r4, r5, r6, r7, r8, sl, lr} Priority_Control priority; States_Control block_state; _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; 65c4: e5913014 ldr r3, [r1, #20] */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); 65c8: e281503c add r5, r1, #60 ; 0x3c 65cc: e5815038 str r5, [r1, #56] ; 0x38 the_chain->permanent_null = NULL; 65d0: e3a05000 mov r5, #0 the_chain->last = _Chain_Head(the_chain); 65d4: e281c038 add ip, r1, #56 ; 0x38 header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; block_state = the_thread_queue->state; if ( _Thread_queue_Is_reverse_search( priority ) ) 65d8: e3130020 tst r3, #32 _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; 65dc: e1a04323 lsr r4, r3, #6 RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; 65e0: e581503c str r5, [r1, #60] ; 0x3c 65e4: e285500c add r5, r5, #12 the_chain->last = _Chain_Head(the_chain); 65e8: e581c040 str ip, [r1, #64] ; 0x40 block_state = the_thread_queue->state; 65ec: e5907038 ldr r7, [r0, #56] ; 0x38 _Chain_Initialize_empty( &the_thread->Wait.Block2n ); priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; 65f0: e02c0495 mla ip, r5, r4, r0 the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; 65f4: 159f8154 ldrne r8, [pc, #340] ; 6750 <_Thread_queue_Enqueue_priority+0x190> priority = the_thread->current_priority; header_index = _Thread_queue_Header_number( priority ); header = &the_thread_queue->Queues.Priority[ header_index ]; block_state = the_thread_queue->state; if ( _Thread_queue_Is_reverse_search( priority ) ) 65f8: 1a000023 bne 668c <_Thread_queue_Enqueue_priority+0xcc> */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Tail( Chain_Control *the_chain ) { return (Chain_Node *) &the_chain->permanent_null; 65fc: e28c8004 add r8, ip, #4 static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 6600: e10f5000 mrs r5, CPSR 6604: e3854080 orr r4, r5, #128 ; 0x80 6608: e129f004 msr CPSR_fc, r4 goto restart_reverse_search; restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; 660c: e3e06000 mvn r6, #0 6610: e59c4000 ldr r4, [ip] while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { 6614: ea00000b b 6648 <_Thread_queue_Enqueue_priority+0x88> search_priority = search_thread->current_priority; 6618: e5946014 ldr r6, [r4, #20] if ( priority <= search_priority ) 661c: e1530006 cmp r3, r6 6620: 9a00000a bls 6650 <_Thread_queue_Enqueue_priority+0x90> static inline void arm_interrupt_flash( uint32_t level ) { uint32_t arm_switch_reg; asm volatile ( 6624: e10fa000 mrs sl, CPSR 6628: e129f005 msr CPSR_fc, r5 662c: e129f00a msr CPSR_fc, sl search_priority = search_thread->current_priority; if ( priority <= search_priority ) break; #endif _ISR_Flash( level ); if ( !_States_Are_set( search_thread->current_state, block_state) ) { 6630: e594a010 ldr sl, [r4, #16] 6634: e117000a tst r7, sl 6638: 1a000001 bne 6644 <_Thread_queue_Enqueue_priority+0x84> static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 663c: e129f005 msr CPSR_fc, r5 <== NOT EXECUTED 6640: eaffffee b 6600 <_Thread_queue_Enqueue_priority+0x40> <== NOT EXECUTED _ISR_Enable( level ); goto restart_forward_search; } search_thread = (Thread_Control *)search_thread->Object.Node.next; 6644: e5944000 ldr r4, [r4] restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { 6648: e1540008 cmp r4, r8 664c: 1afffff1 bne 6618 <_Thread_queue_Enqueue_priority+0x58> } search_thread = (Thread_Control *)search_thread->Object.Node.next; } if ( the_thread_queue->sync_state != 6650: e590c030 ldr ip, [r0, #48] ; 0x30 6654: e35c0001 cmp ip, #1 restart_forward_search: search_priority = PRIORITY_MINIMUM - 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->first; while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { 6658: e1a0c005 mov ip, r5 } search_thread = (Thread_Control *)search_thread->Object.Node.next; } if ( the_thread_queue->sync_state != 665c: 1a000038 bne 6744 <_Thread_queue_Enqueue_priority+0x184> THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; if ( priority == search_priority ) 6660: e1530006 cmp r3, r6 if ( the_thread_queue->sync_state != THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; 6664: e3a03000 mov r3, #0 6668: e5803030 str r3, [r0, #48] ; 0x30 if ( priority == search_priority ) 666c: 0a00002a beq 671c <_Thread_queue_Enqueue_priority+0x15c> goto equal_priority; search_node = (Chain_Node *) search_thread; previous_node = search_node->previous; 6670: e5943004 ldr r3, [r4, #4] the_node = (Chain_Node *) the_thread; the_node->next = search_node; 6674: e5814000 str r4, [r1] the_node->previous = previous_node; 6678: e5813004 str r3, [r1, #4] previous_node->next = the_node; search_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; 667c: e5810044 str r0, [r1, #68] ; 0x44 previous_node = search_node->previous; the_node = (Chain_Node *) the_thread; the_node->next = search_node; the_node->previous = previous_node; previous_node->next = the_node; 6680: e5831000 str r1, [r3] search_node->previous = the_node; 6684: e5841004 str r1, [r4, #4] the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); 6688: ea000021 b 6714 <_Thread_queue_Enqueue_priority+0x154> return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; 668c: e5d86000 ldrb r6, [r8] 6690: e2866001 add r6, r6, #1 static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 6694: e10f5000 mrs r5, CPSR 6698: e3854080 orr r4, r5, #128 ; 0x80 669c: e129f004 msr CPSR_fc, r4 _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; 66a0: e59c4008 ldr r4, [ip, #8] while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { 66a4: ea00000b b 66d8 <_Thread_queue_Enqueue_priority+0x118> search_priority = search_thread->current_priority; 66a8: e5946014 ldr r6, [r4, #20] if ( priority >= search_priority ) 66ac: e1530006 cmp r3, r6 66b0: 2a00000a bcs 66e0 <_Thread_queue_Enqueue_priority+0x120> static inline void arm_interrupt_flash( uint32_t level ) { uint32_t arm_switch_reg; asm volatile ( 66b4: e10fa000 mrs sl, CPSR 66b8: e129f005 msr CPSR_fc, r5 66bc: e129f00a msr CPSR_fc, sl search_priority = search_thread->current_priority; if ( priority >= search_priority ) break; #endif _ISR_Flash( level ); if ( !_States_Are_set( search_thread->current_state, block_state) ) { 66c0: e594a010 ldr sl, [r4, #16] 66c4: e117000a tst r7, sl 66c8: 1a000001 bne 66d4 <_Thread_queue_Enqueue_priority+0x114> static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 66cc: e129f005 msr CPSR_fc, r5 66d0: eaffffed b 668c <_Thread_queue_Enqueue_priority+0xcc> _ISR_Enable( level ); goto restart_reverse_search; } search_thread = (Thread_Control *) 66d4: e5944004 ldr r4, [r4, #4] restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { 66d8: e154000c cmp r4, ip 66dc: 1afffff1 bne 66a8 <_Thread_queue_Enqueue_priority+0xe8> } search_thread = (Thread_Control *) search_thread->Object.Node.previous; } if ( the_thread_queue->sync_state != 66e0: e590c030 ldr ip, [r0, #48] ; 0x30 66e4: e35c0001 cmp ip, #1 restart_reverse_search: search_priority = PRIORITY_MAXIMUM + 1; _ISR_Disable( level ); search_thread = (Thread_Control *) header->last; while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { 66e8: e1a0c005 mov ip, r5 } search_thread = (Thread_Control *) search_thread->Object.Node.previous; } if ( the_thread_queue->sync_state != 66ec: 1a000014 bne 6744 <_Thread_queue_Enqueue_priority+0x184> THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; if ( priority == search_priority ) 66f0: e1530006 cmp r3, r6 if ( the_thread_queue->sync_state != THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED ) goto synchronize; the_thread_queue->sync_state = THREAD_BLOCKING_OPERATION_SYNCHRONIZED; 66f4: e3a03000 mov r3, #0 66f8: e5803030 str r3, [r0, #48] ; 0x30 if ( priority == search_priority ) 66fc: 0a000006 beq 671c <_Thread_queue_Enqueue_priority+0x15c> goto equal_priority; search_node = (Chain_Node *) search_thread; next_node = search_node->next; 6700: e5943000 ldr r3, [r4] the_node = (Chain_Node *) the_thread; the_node->next = next_node; the_node->previous = search_node; 6704: e8810018 stm r1, {r3, r4} search_node->next = the_node; next_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; 6708: e5810044 str r0, [r1, #68] ; 0x44 next_node = search_node->next; the_node = (Chain_Node *) the_thread; the_node->next = next_node; the_node->previous = search_node; search_node->next = the_node; 670c: e5841000 str r1, [r4] next_node->previous = the_node; 6710: e5831004 str r1, [r3, #4] 6714: e129f005 msr CPSR_fc, r5 6718: ea000007 b 673c <_Thread_queue_Enqueue_priority+0x17c> 671c: e284403c add r4, r4, #60 ; 0x3c _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; equal_priority: /* add at end of priority group */ search_node = _Chain_Tail( &search_thread->Wait.Block2n ); previous_node = search_node->previous; 6720: e5943004 ldr r3, [r4, #4] the_node = (Chain_Node *) the_thread; the_node->next = search_node; 6724: e5814000 str r4, [r1] the_node->previous = previous_node; 6728: e5813004 str r3, [r1, #4] previous_node->next = the_node; search_node->previous = the_node; the_thread->Wait.queue = the_thread_queue; 672c: e5810044 str r0, [r1, #68] ; 0x44 previous_node = search_node->previous; the_node = (Chain_Node *) the_thread; the_node->next = search_node; the_node->previous = previous_node; previous_node->next = the_node; 6730: e5831000 str r1, [r3] search_node->previous = the_node; 6734: e5841004 str r1, [r4, #4] 6738: e129f00c msr CPSR_fc, ip 673c: e3a00001 mov r0, #1 the_thread->Wait.queue = the_thread_queue; _ISR_Enable( level ); return THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED; 6740: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} * For example, the blocking thread could have been given * the mutex by an ISR or timed out. * * WARNING! Returning with interrupts disabled! */ *level_p = level; 6744: e582c000 str ip, [r2] return the_thread_queue->sync_state; 6748: e5900030 ldr r0, [r0, #48] ; 0x30 } 674c: e8bd85f0 pop {r4, r5, r6, r7, r8, sl, pc} 6750: 000170a0 .word 0x000170a0 00013ce8 <_Timer_server_Body>: * @a arg points to the corresponding timer server control block. */ static rtems_task _Timer_server_Body( rtems_task_argument arg ) { 13ce8: e92d4ff0 push {r4, r5, r6, r7, r8, r9, sl, fp, lr} 13cec: e24dd020 sub sp, sp, #32 13cf0: e28d3014 add r3, sp, #20 13cf4: e28d5008 add r5, sp, #8 RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; 13cf8: e3a09000 mov r9, #0 */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Tail( Chain_Control *the_chain ) { return (Chain_Node *) &the_chain->permanent_null; 13cfc: e283a004 add sl, r3, #4 13d00: e2858004 add r8, r5, #4 Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); the_chain->permanent_null = NULL; the_chain->last = _Chain_Head(the_chain); 13d04: e58d301c str r3, [sp, #28] static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); 13d08: e2802008 add r2, r0, #8 static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); 13d0c: e2803040 add r3, r0, #64 ; 0x40 */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); 13d10: e58da014 str sl, [sp, #20] the_chain->permanent_null = NULL; 13d14: e58d9018 str r9, [sp, #24] */ RTEMS_INLINE_ROUTINE void _Chain_Initialize_empty( Chain_Control *the_chain ) { the_chain->first = _Chain_Tail(the_chain); 13d18: e58d8008 str r8, [sp, #8] the_chain->permanent_null = NULL; 13d1c: e58d900c str r9, [sp, #12] the_chain->last = _Chain_Head(the_chain); 13d20: e58d5010 str r5, [sp, #16] static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); 13d24: e58d2004 str r2, [sp, #4] static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); 13d28: e58d3000 str r3, [sp] * @a arg points to the corresponding timer server control block. */ static rtems_task _Timer_server_Body( rtems_task_argument arg ) { 13d2c: e1a04000 mov r4, r0 */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; watchdogs->last_snapshot = snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d30: e280b030 add fp, r0, #48 ; 0x30 /* * This path is for normal forward movement and cases where the * TOD has been set forward. */ delta = snapshot - last_snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d34: e2807068 add r7, r0, #104 ; 0x68 { /* * Afterwards all timer inserts are directed to this chain and the interval * and TOD chains will be no more modified by other parties. */ ts->insert_chain = insert_chain; 13d38: e28d2014 add r2, sp, #20 13d3c: e5842078 str r2, [r4, #120] ; 0x78 static void _Timer_server_Process_interval_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = _Watchdog_Ticks_since_boot; 13d40: e59f2168 ldr r2, [pc, #360] ; 13eb0 <_Timer_server_Body+0x1c8> 13d44: e5923000 ldr r3, [r2] /* * We assume adequate unsigned arithmetic here. */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; 13d48: e594103c ldr r1, [r4, #60] ; 0x3c watchdogs->last_snapshot = snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d4c: e1a02005 mov r2, r5 13d50: e0611003 rsb r1, r1, r3 /* * We assume adequate unsigned arithmetic here. */ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot; watchdogs->last_snapshot = snapshot; 13d54: e584303c str r3, [r4, #60] ; 0x3c _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d58: e1a0000b mov r0, fp 13d5c: eb000fdb bl 17cd0 <_Watchdog_Adjust_to_chain> static void _Timer_server_Process_tod_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch(); 13d60: e59f314c ldr r3, [pc, #332] ; 13eb4 <_Timer_server_Body+0x1cc> Watchdog_Interval last_snapshot = watchdogs->last_snapshot; 13d64: e5942074 ldr r2, [r4, #116] ; 0x74 static void _Timer_server_Process_tod_watchdogs( Timer_server_Watchdogs *watchdogs, Chain_Control *fire_chain ) { Watchdog_Interval snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch(); 13d68: e5936000 ldr r6, [r3] /* * Process the seconds chain. Start by checking that the Time * of Day (TOD) has not been set backwards. If it has then * we want to adjust the watchdogs->Chain to indicate this. */ if ( snapshot > last_snapshot ) { 13d6c: e1560002 cmp r6, r2 13d70: 9a000004 bls 13d88 <_Timer_server_Body+0xa0> /* * This path is for normal forward movement and cases where the * TOD has been set forward. */ delta = snapshot - last_snapshot; _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain ); 13d74: e0621006 rsb r1, r2, r6 13d78: e1a00007 mov r0, r7 13d7c: e1a02005 mov r2, r5 13d80: eb000fd2 bl 17cd0 <_Watchdog_Adjust_to_chain> 13d84: ea000003 b 13d98 <_Timer_server_Body+0xb0> /* * The current TOD is before the last TOD which indicates that * TOD has been set backwards. */ delta = last_snapshot - snapshot; _Watchdog_Adjust( &watchdogs->Chain, WATCHDOG_BACKWARD, delta ); 13d88: 30662002 rsbcc r2, r6, r2 13d8c: 31a00007 movcc r0, r7 13d90: 33a01001 movcc r1, #1 13d94: 3b000fa5 blcc 17c30 <_Watchdog_Adjust> } watchdogs->last_snapshot = snapshot; 13d98: e5846074 str r6, [r4, #116] ; 0x74 } static void _Timer_server_Process_insertions( Timer_server_Control *ts ) { while ( true ) { Timer_Control *timer = (Timer_Control *) _Chain_Get( ts->insert_chain ); 13d9c: e5940078 ldr r0, [r4, #120] ; 0x78 13da0: eb000228 bl 14648 <_Chain_Get> if ( timer == NULL ) { 13da4: e2501000 subs r1, r0, #0 13da8: 0a00000a beq 13dd8 <_Timer_server_Body+0xf0> static void _Timer_server_Insert_timer( Timer_server_Control *ts, Timer_Control *timer ) { if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) { 13dac: e5913038 ldr r3, [r1, #56] ; 0x38 13db0: e3530001 cmp r3, #1 _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker ); 13db4: 02811010 addeq r1, r1, #16 13db8: 01a0000b moveq r0, fp static void _Timer_server_Insert_timer( Timer_server_Control *ts, Timer_Control *timer ) { if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) { 13dbc: 0a000003 beq 13dd0 <_Timer_server_Body+0xe8> _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker ); } else if ( timer->the_class == TIMER_TIME_OF_DAY_ON_TASK ) { 13dc0: e3530003 cmp r3, #3 13dc4: 1afffff4 bne 13d9c <_Timer_server_Body+0xb4> _Watchdog_Insert( &ts->TOD_watchdogs.Chain, &timer->Ticker ); 13dc8: e2811010 add r1, r1, #16 13dcc: e1a00007 mov r0, r7 13dd0: eb000feb bl 17d84 <_Watchdog_Insert> 13dd4: eafffff0 b 13d9c <_Timer_server_Body+0xb4> static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 13dd8: e10f3000 mrs r3, CPSR 13ddc: e3832080 orr r2, r3, #128 ; 0x80 13de0: e129f002 msr CPSR_fc, r2 * body loop. */ _Timer_server_Process_insertions( ts ); _ISR_Disable( level ); if ( _Chain_Is_empty( insert_chain ) ) { 13de4: e59d2014 ldr r2, [sp, #20] 13de8: e152000a cmp r2, sl 13dec: 1a000005 bne 13e08 <_Timer_server_Body+0x120> ts->insert_chain = NULL; 13df0: e5841078 str r1, [r4, #120] ; 0x78 static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 13df4: e129f003 msr CPSR_fc, r3 _Chain_Initialize_empty( &fire_chain ); while ( true ) { _Timer_server_Get_watchdogs_that_fire_now( ts, &insert_chain, &fire_chain ); if ( !_Chain_Is_empty( &fire_chain ) ) { 13df8: e59d3008 ldr r3, [sp, #8] 13dfc: e1530008 cmp r3, r8 13e00: 1a000002 bne 13e10 <_Timer_server_Body+0x128> 13e04: ea000015 b 13e60 <_Timer_server_Body+0x178> 13e08: e129f003 msr CPSR_fc, r3 <== NOT EXECUTED 13e0c: eaffffcb b 13d40 <_Timer_server_Body+0x58> <== NOT EXECUTED static inline uint32_t arm_interrupt_disable( void ) { uint32_t arm_switch_reg; uint32_t level; asm volatile ( 13e10: e10f2000 mrs r2, CPSR 13e14: e3823080 orr r3, r2, #128 ; 0x80 13e18: e129f003 msr CPSR_fc, r3 */ RTEMS_INLINE_ROUTINE bool _Chain_Is_empty( Chain_Control *the_chain ) { return (the_chain->first == _Chain_Tail(the_chain)); 13e1c: e59d3008 ldr r3, [sp, #8] */ RTEMS_INLINE_ROUTINE Chain_Node *_Chain_Get_unprotected( Chain_Control *the_chain ) { if ( !_Chain_Is_empty(the_chain)) 13e20: e1530008 cmp r3, r8 13e24: 0a00000b beq 13e58 <_Timer_server_Body+0x170> { Chain_Node *return_node; Chain_Node *new_first; return_node = the_chain->first; new_first = return_node->next; 13e28: e5931000 ldr r1, [r3] * It is essential that interrupts are disable here since an interrupt * service routine may remove a watchdog from the chain. */ _ISR_Disable( level ); watchdog = (Watchdog_Control *) _Chain_Get_unprotected( &fire_chain ); if ( watchdog != NULL ) { 13e2c: e3530000 cmp r3, #0 the_chain->first = new_first; 13e30: e58d1008 str r1, [sp, #8] new_first->previous = _Chain_Head(the_chain); 13e34: e5815004 str r5, [r1, #4] 13e38: 0a000006 beq 13e58 <_Timer_server_Body+0x170> watchdog->state = WATCHDOG_INACTIVE; 13e3c: e5839008 str r9, [r3, #8] static inline void arm_interrupt_enable( uint32_t level ) { ARM_SWITCH_REGISTERS; asm volatile ( 13e40: e129f002 msr CPSR_fc, r2 /* * The timer server may block here and wait for resources or time. * The system watchdogs are inactive and will remain inactive since * the active flag of the timer server is true. */ (*watchdog->routine)( watchdog->id, watchdog->user_data ); 13e44: e2830020 add r0, r3, #32 13e48: e8900003 ldm r0, {r0, r1} 13e4c: e1a0e00f mov lr, pc 13e50: e593f01c ldr pc, [r3, #28] } 13e54: eaffffed b 13e10 <_Timer_server_Body+0x128> 13e58: e129f002 msr CPSR_fc, r2 13e5c: eaffffb5 b 13d38 <_Timer_server_Body+0x50> } else { ts->active = false; 13e60: e5c4907c strb r9, [r4, #124] ; 0x7c 13e64: e59f304c ldr r3, [pc, #76] ; 13eb8 <_Timer_server_Body+0x1d0> 13e68: e5932000 ldr r2, [r3] 13e6c: e2822001 add r2, r2, #1 13e70: e5832000 str r2, [r3] /* * Block until there is something to do. */ _Thread_Disable_dispatch(); _Thread_Set_state( ts->thread, STATES_DELAYING ); 13e74: e3a01008 mov r1, #8 13e78: e5940000 ldr r0, [r4] 13e7c: eb000d20 bl 17304 <_Thread_Set_state> _Timer_server_Reset_interval_system_watchdog( ts ); 13e80: e1a00004 mov r0, r4 13e84: ebffff6b bl 13c38 <_Timer_server_Reset_interval_system_watchdog> _Timer_server_Reset_tod_system_watchdog( ts ); 13e88: e1a00004 mov r0, r4 13e8c: ebffff7f bl 13c90 <_Timer_server_Reset_tod_system_watchdog> _Thread_Enable_dispatch(); 13e90: eb000a8c bl 168c8 <_Thread_Enable_dispatch> ts->active = true; 13e94: e3a03001 mov r3, #1 13e98: e5c4307c strb r3, [r4, #124] ; 0x7c static void _Timer_server_Stop_interval_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog ); 13e9c: e59d0004 ldr r0, [sp, #4] 13ea0: eb001010 bl 17ee8 <_Watchdog_Remove> static void _Timer_server_Stop_tod_system_watchdog( Timer_server_Control *ts ) { _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog ); 13ea4: e59d0000 ldr r0, [sp] 13ea8: eb00100e bl 17ee8 <_Watchdog_Remove> 13eac: eaffffa1 b 13d38 <_Timer_server_Body+0x50> 13eb0: 00037c44 .word 0x00037c44 13eb4: 00037b74 .word 0x00037b74 13eb8: 00037aec .word 0x00037aec