| File: | /home/joel/rtems-4.11-work/build/rtems/c/src/../../cpukit/score/src/objectextendinformation.c |
| Location: | line 227, column 5 |
| Description: | Value stored to 'block_count' is never read |
| 1 | /* |
| 2 | * Object Handler |
| 3 | * |
| 4 | * |
| 5 | * COPYRIGHT (c) 1989-1999. |
| 6 | * On-Line Applications Research Corporation (OAR). |
| 7 | * |
| 8 | * The license and distribution terms for this file may be |
| 9 | * found in the file LICENSE in this distribution or at |
| 10 | * http://www.rtems.com/license/LICENSE. |
| 11 | * |
| 12 | * $Id: objectextendinformation.c,v 1.22 2010/06/21 16:27:37 joel Exp $ |
| 13 | */ |
| 14 | |
| 15 | #if HAVE_CONFIG_H1 |
| 16 | #include "config.h" |
| 17 | #endif |
| 18 | |
| 19 | #include <rtems/system.h> |
| 20 | #include <rtems/score/address.h> |
| 21 | #include <rtems/score/chain.h> |
| 22 | #include <rtems/score/object.h> |
| 23 | #if defined(RTEMS_MULTIPROCESSING) |
| 24 | #include <rtems/score/objectmp.h> |
| 25 | #endif |
| 26 | #include <rtems/score/thread.h> |
| 27 | #include <rtems/score/wkspace.h> |
| 28 | #include <rtems/score/sysstate.h> |
| 29 | #include <rtems/score/isr.h> |
| 30 | |
| 31 | #include <string.h> /* for memcpy() */ |
| 32 | |
| 33 | /*PAGE |
| 34 | * |
| 35 | * _Objects_Extend_information |
| 36 | * |
| 37 | * This routine extends all object information related data structures. |
| 38 | * |
| 39 | * Input parameters: |
| 40 | * information - object information table |
| 41 | * |
| 42 | * Output parameters: NONE |
| 43 | */ |
| 44 | |
| 45 | void _Objects_Extend_information( |
| 46 | Objects_Information *information |
| 47 | ) |
| 48 | { |
| 49 | Objects_Control *the_object; |
| 50 | Chain_Control Inactive; |
| 51 | uint32_t block_count; |
| 52 | uint32_t block; |
| 53 | uint32_t index_base; |
| 54 | uint32_t minimum_index; |
| 55 | uint32_t index; |
| 56 | uint32_t maximum; |
| 57 | size_t block_size; |
| 58 | void *new_object_block; |
| 59 | bool_Bool do_extend; |
| 60 | |
| 61 | /* |
| 62 | * Search for a free block of indexes. If we do NOT need to allocate or |
| 63 | * extend the block table, then we will change do_extend. |
| 64 | */ |
| 65 | do_extend = true1; |
| 66 | minimum_index = _Objects_Get_index( information->minimum_id ); |
| 67 | index_base = minimum_index; |
| 68 | block = 0; |
| 69 | |
| 70 | /* if ( information->maximum < minimum_index ) */ |
| 71 | if ( information->object_blocks == NULL((void*)0) ) |
| 72 | block_count = 0; |
| 73 | else { |
| 74 | block_count = information->maximum / information->allocation_size; |
| 75 | |
| 76 | for ( ; block < block_count; block++ ) { |
| 77 | if ( information->object_blocks[ block ] == NULL((void*)0) ) { |
| 78 | do_extend = false0; |
| 79 | break; |
| 80 | } else |
| 81 | index_base += information->allocation_size; |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | maximum = (uint32_t) information->maximum + information->allocation_size; |
| 86 | |
| 87 | /* |
| 88 | * We need to limit the number of objects to the maximum number |
| 89 | * representable in the index portion of the object Id. In the |
| 90 | * case of 16-bit Ids, this is only 256 object instances. |
| 91 | */ |
| 92 | if ( maximum > OBJECTS_ID_FINAL_INDEX(0xffffU) ) { |
| 93 | return; |
| 94 | } |
| 95 | |
| 96 | /* |
| 97 | * Allocate the name table, and the objects and if it fails either return or |
| 98 | * generate a fatal error depending on auto-extending being active. |
| 99 | */ |
| 100 | block_size = information->allocation_size * information->size; |
| 101 | if ( information->auto_extend ) { |
| 102 | new_object_block = _Workspace_Allocate( block_size ); |
| 103 | if ( !new_object_block ) |
| 104 | return; |
| 105 | } else { |
| 106 | new_object_block = _Workspace_Allocate_or_fatal_error( block_size ); |
| 107 | } |
| 108 | |
| 109 | /* |
| 110 | * Do we need to grow the tables? |
| 111 | */ |
| 112 | if ( do_extend ) { |
| 113 | ISR_Level level; |
| 114 | void **object_blocks; |
| 115 | uint32_t *inactive_per_block; |
| 116 | Objects_Control **local_table; |
| 117 | void *old_tables; |
| 118 | size_t block_size; |
| 119 | |
| 120 | /* |
| 121 | * Growing the tables means allocating a new area, doing a copy and |
| 122 | * updating the information table. |
| 123 | * |
| 124 | * If the maximum is minimum we do not have a table to copy. First |
| 125 | * time through. |
| 126 | * |
| 127 | * The allocation has : |
| 128 | * |
| 129 | * void *objects[block_count]; |
| 130 | * uint32_t inactive_count[block_count]; |
| 131 | * Objects_Control *local_table[maximum]; |
| 132 | * |
| 133 | * This is the order in memory. Watch changing the order. See the memcpy |
| 134 | * below. |
| 135 | */ |
| 136 | |
| 137 | /* |
| 138 | * Up the block count and maximum |
| 139 | */ |
| 140 | block_count++; |
| 141 | |
| 142 | /* |
| 143 | * Allocate the tables and break it up. |
| 144 | */ |
| 145 | block_size = block_count * |
| 146 | (sizeof(void *) + sizeof(uint32_t) + sizeof(Objects_Name *)) + |
| 147 | ((maximum + minimum_index) * sizeof(Objects_Control *)); |
| 148 | object_blocks = (void**) _Workspace_Allocate( block_size ); |
| 149 | |
| 150 | if ( !object_blocks ) { |
| 151 | _Workspace_Free( new_object_block ); |
| 152 | return; |
| 153 | } |
| 154 | |
| 155 | /* |
| 156 | * Break the block into the various sections. |
| 157 | */ |
| 158 | inactive_per_block = (uint32_t *) _Addresses_Add_offset( |
| 159 | object_blocks, block_count * sizeof(void*) ); |
| 160 | local_table = (Objects_Control **) _Addresses_Add_offset( |
| 161 | inactive_per_block, block_count * sizeof(uint32_t) ); |
| 162 | |
| 163 | /* |
| 164 | * Take the block count down. Saves all the (block_count - 1) |
| 165 | * in the copies. |
| 166 | */ |
| 167 | block_count--; |
| 168 | |
| 169 | if ( information->maximum > minimum_index ) { |
| 170 | |
| 171 | /* |
| 172 | * Copy each section of the table over. This has to be performed as |
| 173 | * separate parts as size of each block has changed. |
| 174 | */ |
| 175 | |
| 176 | memcpy( object_blocks, |
| 177 | information->object_blocks, |
| 178 | block_count * sizeof(void*) ); |
| 179 | memcpy( inactive_per_block, |
| 180 | information->inactive_per_block, |
| 181 | block_count * sizeof(uint32_t) ); |
| 182 | memcpy( local_table, |
| 183 | information->local_table, |
| 184 | (information->maximum + minimum_index) * sizeof(Objects_Control *) ); |
| 185 | } else { |
| 186 | |
| 187 | /* |
| 188 | * Deal with the special case of the 0 to minimum_index |
| 189 | */ |
| 190 | for ( index = 0; index < minimum_index; index++ ) { |
| 191 | local_table[ index ] = NULL((void*)0); |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | /* |
| 196 | * Initialise the new entries in the table. |
| 197 | */ |
| 198 | object_blocks[block_count] = NULL((void*)0); |
| 199 | inactive_per_block[block_count] = 0; |
| 200 | |
| 201 | for ( index=index_base ; |
| 202 | index < ( information->allocation_size + index_base ); |
| 203 | index++ ) { |
| 204 | local_table[ index ] = NULL((void*)0); |
| 205 | } |
| 206 | |
| 207 | _ISR_Disable( level )do { (level) = sparc_disable_interrupts(); asm volatile("" :: : "memory"); } while (0); |
| 208 | |
| 209 | old_tables = information->object_blocks; |
| 210 | |
| 211 | information->object_blocks = object_blocks; |
| 212 | information->inactive_per_block = inactive_per_block; |
| 213 | information->local_table = local_table; |
| 214 | information->maximum = (Objects_Maximum) maximum; |
| 215 | information->maximum_id = _Objects_Build_id( |
| 216 | information->the_api, |
| 217 | information->the_class, |
| 218 | _Objects_Local_node((uint16_t)1), |
| 219 | information->maximum |
| 220 | ); |
| 221 | |
| 222 | _ISR_Enable( level )do { asm volatile("" ::: "memory"); sparc_enable_interrupts( level ); } while (0); |
| 223 | |
| 224 | if ( old_tables ) |
| 225 | _Workspace_Free( old_tables ); |
| 226 | |
| 227 | block_count++; |
Value stored to 'block_count' is never read | |
| 228 | } |
| 229 | |
| 230 | /* |
| 231 | * Assign the new object block to the object block table. |
| 232 | */ |
| 233 | information->object_blocks[ block ] = new_object_block; |
| 234 | |
| 235 | /* |
| 236 | * Initialize objects .. add to a local chain first. |
| 237 | */ |
| 238 | _Chain_Initialize( |
| 239 | &Inactive, |
| 240 | information->object_blocks[ block ], |
| 241 | information->allocation_size, |
| 242 | information->size |
| 243 | ); |
| 244 | |
| 245 | /* |
| 246 | * Move from the local chain, initialise, then append to the inactive chain |
| 247 | */ |
| 248 | index = index_base; |
| 249 | |
| 250 | while ((the_object = (Objects_Control *) _Chain_Get( &Inactive )) != NULL((void*)0) ) { |
| 251 | |
| 252 | the_object->id = _Objects_Build_id( |
| 253 | information->the_api, |
| 254 | information->the_class, |
| 255 | _Objects_Local_node((uint16_t)1), |
| 256 | index |
| 257 | ); |
| 258 | |
| 259 | _Chain_Append( &information->Inactive, &the_object->Node ); |
| 260 | |
| 261 | index++; |
| 262 | } |
| 263 | |
| 264 | information->inactive_per_block[ block ] = information->allocation_size; |
| 265 | information->inactive = |
| 266 | (Objects_Maximum)(information->inactive + information->allocation_size); |
| 267 | } |