Bug Summary

File:/home/joel/rtems-4.11-work/build/rtems/c/src/../../cpukit/score/src/objectextendinformation.c
Location:line 227, column 5
Description:Value stored to 'block_count' is never read

Annotated Source Code

1/*
2 * Object Handler
3 *
4 *
5 * COPYRIGHT (c) 1989-1999.
6 * On-Line Applications Research Corporation (OAR).
7 *
8 * The license and distribution terms for this file may be
9 * found in the file LICENSE in this distribution or at
10 * http://www.rtems.com/license/LICENSE.
11 *
12 * $Id: objectextendinformation.c,v 1.22 2010/06/21 16:27:37 joel Exp $
13 */
14
15#if HAVE_CONFIG_H1
16#include "config.h"
17#endif
18
19#include <rtems/system.h>
20#include <rtems/score/address.h>
21#include <rtems/score/chain.h>
22#include <rtems/score/object.h>
23#if defined(RTEMS_MULTIPROCESSING)
24#include <rtems/score/objectmp.h>
25#endif
26#include <rtems/score/thread.h>
27#include <rtems/score/wkspace.h>
28#include <rtems/score/sysstate.h>
29#include <rtems/score/isr.h>
30
31#include <string.h> /* for memcpy() */
32
33/*PAGE
34 *
35 * _Objects_Extend_information
36 *
37 * This routine extends all object information related data structures.
38 *
39 * Input parameters:
40 * information - object information table
41 *
42 * Output parameters: NONE
43 */
44
45void _Objects_Extend_information(
46 Objects_Information *information
47)
48{
49 Objects_Control *the_object;
50 Chain_Control Inactive;
51 uint32_t block_count;
52 uint32_t block;
53 uint32_t index_base;
54 uint32_t minimum_index;
55 uint32_t index;
56 uint32_t maximum;
57 size_t block_size;
58 void *new_object_block;
59 bool_Bool do_extend;
60
61 /*
62 * Search for a free block of indexes. If we do NOT need to allocate or
63 * extend the block table, then we will change do_extend.
64 */
65 do_extend = true1;
66 minimum_index = _Objects_Get_index( information->minimum_id );
67 index_base = minimum_index;
68 block = 0;
69
70 /* if ( information->maximum < minimum_index ) */
71 if ( information->object_blocks == NULL((void*)0) )
72 block_count = 0;
73 else {
74 block_count = information->maximum / information->allocation_size;
75
76 for ( ; block < block_count; block++ ) {
77 if ( information->object_blocks[ block ] == NULL((void*)0) ) {
78 do_extend = false0;
79 break;
80 } else
81 index_base += information->allocation_size;
82 }
83 }
84
85 maximum = (uint32_t) information->maximum + information->allocation_size;
86
87 /*
88 * We need to limit the number of objects to the maximum number
89 * representable in the index portion of the object Id. In the
90 * case of 16-bit Ids, this is only 256 object instances.
91 */
92 if ( maximum > OBJECTS_ID_FINAL_INDEX(0xffffU) ) {
93 return;
94 }
95
96 /*
97 * Allocate the name table, and the objects and if it fails either return or
98 * generate a fatal error depending on auto-extending being active.
99 */
100 block_size = information->allocation_size * information->size;
101 if ( information->auto_extend ) {
102 new_object_block = _Workspace_Allocate( block_size );
103 if ( !new_object_block )
104 return;
105 } else {
106 new_object_block = _Workspace_Allocate_or_fatal_error( block_size );
107 }
108
109 /*
110 * Do we need to grow the tables?
111 */
112 if ( do_extend ) {
113 ISR_Level level;
114 void **object_blocks;
115 uint32_t *inactive_per_block;
116 Objects_Control **local_table;
117 void *old_tables;
118 size_t block_size;
119
120 /*
121 * Growing the tables means allocating a new area, doing a copy and
122 * updating the information table.
123 *
124 * If the maximum is minimum we do not have a table to copy. First
125 * time through.
126 *
127 * The allocation has :
128 *
129 * void *objects[block_count];
130 * uint32_t inactive_count[block_count];
131 * Objects_Control *local_table[maximum];
132 *
133 * This is the order in memory. Watch changing the order. See the memcpy
134 * below.
135 */
136
137 /*
138 * Up the block count and maximum
139 */
140 block_count++;
141
142 /*
143 * Allocate the tables and break it up.
144 */
145 block_size = block_count *
146 (sizeof(void *) + sizeof(uint32_t) + sizeof(Objects_Name *)) +
147 ((maximum + minimum_index) * sizeof(Objects_Control *));
148 object_blocks = (void**) _Workspace_Allocate( block_size );
149
150 if ( !object_blocks ) {
151 _Workspace_Free( new_object_block );
152 return;
153 }
154
155 /*
156 * Break the block into the various sections.
157 */
158 inactive_per_block = (uint32_t *) _Addresses_Add_offset(
159 object_blocks, block_count * sizeof(void*) );
160 local_table = (Objects_Control **) _Addresses_Add_offset(
161 inactive_per_block, block_count * sizeof(uint32_t) );
162
163 /*
164 * Take the block count down. Saves all the (block_count - 1)
165 * in the copies.
166 */
167 block_count--;
168
169 if ( information->maximum > minimum_index ) {
170
171 /*
172 * Copy each section of the table over. This has to be performed as
173 * separate parts as size of each block has changed.
174 */
175
176 memcpy( object_blocks,
177 information->object_blocks,
178 block_count * sizeof(void*) );
179 memcpy( inactive_per_block,
180 information->inactive_per_block,
181 block_count * sizeof(uint32_t) );
182 memcpy( local_table,
183 information->local_table,
184 (information->maximum + minimum_index) * sizeof(Objects_Control *) );
185 } else {
186
187 /*
188 * Deal with the special case of the 0 to minimum_index
189 */
190 for ( index = 0; index < minimum_index; index++ ) {
191 local_table[ index ] = NULL((void*)0);
192 }
193 }
194
195 /*
196 * Initialise the new entries in the table.
197 */
198 object_blocks[block_count] = NULL((void*)0);
199 inactive_per_block[block_count] = 0;
200
201 for ( index=index_base ;
202 index < ( information->allocation_size + index_base );
203 index++ ) {
204 local_table[ index ] = NULL((void*)0);
205 }
206
207 _ISR_Disable( level )do { (level) = sparc_disable_interrupts(); asm volatile("" ::
: "memory"); } while (0)
;
208
209 old_tables = information->object_blocks;
210
211 information->object_blocks = object_blocks;
212 information->inactive_per_block = inactive_per_block;
213 information->local_table = local_table;
214 information->maximum = (Objects_Maximum) maximum;
215 information->maximum_id = _Objects_Build_id(
216 information->the_api,
217 information->the_class,
218 _Objects_Local_node((uint16_t)1),
219 information->maximum
220 );
221
222 _ISR_Enable( level )do { asm volatile("" ::: "memory"); sparc_enable_interrupts( level
); } while (0)
;
223
224 if ( old_tables )
225 _Workspace_Free( old_tables );
226
227 block_count++;
Value stored to 'block_count' is never read
228 }
229
230 /*
231 * Assign the new object block to the object block table.
232 */
233 information->object_blocks[ block ] = new_object_block;
234
235 /*
236 * Initialize objects .. add to a local chain first.
237 */
238 _Chain_Initialize(
239 &Inactive,
240 information->object_blocks[ block ],
241 information->allocation_size,
242 information->size
243 );
244
245 /*
246 * Move from the local chain, initialise, then append to the inactive chain
247 */
248 index = index_base;
249
250 while ((the_object = (Objects_Control *) _Chain_Get( &Inactive )) != NULL((void*)0) ) {
251
252 the_object->id = _Objects_Build_id(
253 information->the_api,
254 information->the_class,
255 _Objects_Local_node((uint16_t)1),
256 index
257 );
258
259 _Chain_Append( &information->Inactive, &the_object->Node );
260
261 index++;
262 }
263
264 information->inactive_per_block[ block ] = information->allocation_size;
265 information->inactive =
266 (Objects_Maximum)(information->inactive + information->allocation_size);
267}